View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0016321 | Stars Beyond Reach | Suggestion | Apr 22, 2015 7:07 am | Apr 22, 2015 9:47 am | |
Reporter | Misery | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.800 (New HUD) | ||||
Fixed in Version | 0.801 | ||||
Summary | 0016321: Change water well position in tech tree | ||||
Description | That building becomes important almost immediately, but it's pushed off far to the right of the tree, so it's not immediately evident that it even exists. It kinda seems like it shouldnt be a seperate tech to begin with, since if you have farms, you NEED wells also for them to work. Perhaps put them in the same tech as the farms? That'd keep them on the left, but also have them unlock along with the thing that needs them. | ||||
Tags | No tags attached. | ||||
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Thanks! * The groundwater studies tech has been removed, and biology now unlocks the water well directly. * Flight Control is now a prerequisite for lander records recovery and aquifer survey and landscape grading, and has been moved around so that there's not that huge horizontal gap in that one part of the early tech tree. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 22, 2015 7:07 am | Misery | New Issue | |
Apr 22, 2015 9:47 am | Chris_McElligottPark | Note Added: 0040137 | |
Apr 22, 2015 9:47 am | Chris_McElligottPark | Status | new => resolved |
Apr 22, 2015 9:47 am | Chris_McElligottPark | Fixed in Version | => 0.801 |
Apr 22, 2015 9:47 am | Chris_McElligottPark | Resolution | open => fixed |
Apr 22, 2015 9:47 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |