View Issue Details

IDProjectCategoryLast Update
0016421Stars Beyond ReachBug - GameplayApr 29, 2015 9:42 am
Reportertbrass Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.806 (Performance!) 
Fixed in Version0.808 
Summary0016421: Some camps take 5 turns to build?
DescriptionThe initial build queue of 14 was odd enough, but a camp taking 5 turns to build?
TagsNo tags attached.

Activities

tbrass

Apr 28, 2015 9:11 pm

reporter  

2015-04-28_00001.jpg (269,377 bytes)

tbrass

Apr 29, 2015 1:20 am

reporter  

construction-bug.save (484,705 bytes)

tbrass

Apr 29, 2015 1:21 am

reporter   ~0040267

Confirmed - .807 ; Zenith get 14 initial construction slots (goes up dramatically with population), but construction time is wacky. Some camps take 1 turn to build, other camps take 4-5 turns. Almost all buildings take a single turn to build. Perhaps this is now WAD for Zenith?

ptarth

Apr 29, 2015 1:54 am

reporter   ~0040268

Last edited: Apr 29, 2015 1:59 am

The tooltip is also not calculating things correctly. See screenshot.

The weird part is that some of the camps (4ish?) are built in 1 turn, but the remainder take 4 or 5 turns.

ptarth

Apr 29, 2015 1:54 am

reporter  

3500 turns.jpg (284,749 bytes)

Chris_McElligottPark

Apr 29, 2015 8:39 am

administrator   ~0040273

It's actually a feature that was added in .806, which is clearly confusing. From before:

* The Terraforming options for removing forests and clearing rocky ground are now gone. You can just build directly on top of them now, and it simply takes longer to construct.

I'll have to mull on this.

Chris_McElligottPark

Apr 29, 2015 9:18 am

administrator   ~0040276

Part 1:

* Explorer Camps and Remote Engineering Brigades no longer have their building times affected by terrain.

Chris_McElligottPark

Apr 29, 2015 9:42 am

administrator   ~0040277

Okay, got it. :)

* The extra turns to build in general on forests and rocky ground is VASTLY less than it once was.

* When underlying terrain is making a building take longer to construct than usual, it now shows text explaining what the normal turns would be and what the actual turns are, and why that's happening.

Issue History

Date Modified Username Field Change
Apr 28, 2015 9:11 pm tbrass New Issue
Apr 28, 2015 9:11 pm tbrass File Added: 2015-04-28_00001.jpg
Apr 29, 2015 1:20 am tbrass File Added: construction-bug.save
Apr 29, 2015 1:21 am tbrass Note Added: 0040267
Apr 29, 2015 1:54 am ptarth Note Added: 0040268
Apr 29, 2015 1:54 am ptarth File Added: 3500 turns.jpg
Apr 29, 2015 1:59 am ptarth Note Edited: 0040268
Apr 29, 2015 8:39 am Chris_McElligottPark Note Added: 0040273
Apr 29, 2015 8:39 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 29, 2015 8:39 am Chris_McElligottPark Status new => confirmed
Apr 29, 2015 9:18 am Chris_McElligottPark Note Added: 0040276
Apr 29, 2015 9:42 am Chris_McElligottPark Note Added: 0040277
Apr 29, 2015 9:42 am Chris_McElligottPark Status confirmed => resolved
Apr 29, 2015 9:42 am Chris_McElligottPark Fixed in Version => 0.808
Apr 29, 2015 9:42 am Chris_McElligottPark Resolution open => fixed