View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0016485 | Stars Beyond Reach | Suggestion | May 3, 2015 2:50 pm | Aug 25, 2015 1:09 pm | |
Reporter | ptarth | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.809-0.810 | ||||
Fixed in Version | 0.907 (First Version Of New Battle Mode) | ||||
Summary | 0016485: Combat Fatalities | ||||
Description | Combat deaths are not very straight forward. The Trauma Center says that X & Y citizens are saved from death in combat. I don't know if this is working. Also, are citizens affected by disease ever killed in combat? Or do those checks occur separately? | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
May 3, 2015 2:50 pm | ptarth | New Issue | |
Aug 25, 2015 1:09 pm | Chris_McElligottPark | Note Added: 0042835 | |
Aug 25, 2015 1:09 pm | Chris_McElligottPark | Status | new => resolved |
Aug 25, 2015 1:09 pm | Chris_McElligottPark | Fixed in Version | => 0.907 (First Version Of New Battle Mode) |
Aug 25, 2015 1:09 pm | Chris_McElligottPark | Resolution | open => fixed |
Aug 25, 2015 1:09 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |