View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0016500 | AI War 1 / Classic | Suggestion - New Unit Ideas - Turrets and Defenses | May 4, 2015 12:03 pm | May 14, 2015 5:40 pm | |
Reporter | pumpkin | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 8.021 | ||||
Summary | 0016500: Tachyon turret MkIII | ||||
Description | What's already in the game: - Tachyon Beam Emitter: human turret, 4,000 range, 250 Knowledge, 19 cap. - Stealth Tachyon Beam Emitter: human turret, 8,000 range, 1,500 Knowledge, 19 cap. Suggestion: Planetary Tachyon Beam Emitter - require unlocking of the Stealth TBE. - cap: between 3 and 6. - range: between 30,000 and 50,000 - Knowledge: between 2,000 and 4,000 - Stealth. Reminders: - Decloaker tachyon range is 20,000, K-cost is 1,000 and cap is 4. - Fortress attack range is 53,000. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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There is already a planetary tachyon emitter with a 6-per-galaxy cap: Military Command Station Mk 3 I might be interested in something I can put down before capturing a world, though. Perhaps this should be "Decloaker 2"? ... wait, does anyone ever use Tachyon Drones or Decloaker Starships? |
Date Modified | Username | Field | Change |
---|---|---|---|
May 4, 2015 12:03 pm | pumpkin | New Issue | |
May 14, 2015 5:40 pm | Radiant Phoenix | Note Added: 0040823 |