View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0016593 | Stars Beyond Reach | Gameplay Issue | May 7, 2015 12:39 pm | Jul 10, 2015 6:51 pm | |
Reporter | ptarth | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.814 | ||||
Fixed in Version | 0.902 (Unity 4.6.7 Upgrade) | ||||
Summary | 0016593: Pollution Scrubbing | ||||
Description | Pollution Scrubbing should occur after Pollution generation. There is another mantis entry for this, I'm pretty sure. | ||||
Tags | No tags attached. | ||||
related to | 0016474 | resolved | Chris_McElligottPark | Add Pollution Generation Reduction as a function |
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Other pollution issues. Pollution is displayed differently in various locations. On buildings and terraformed terrain, pollution and pollution scrubbing are 1/10 the actual values. On the gui planetary rage and pollution list it as the actual value. On the hex information display for Pollution at Location, Pollution is displayed as 1/10 the actual value, but is also capped to 100. Scrubbing is listed as per hex (good). Pollution production is listed as total produced in the affected area. It would be good if the values were consistent and hex information Pollution at Location was not capped at 100. I'd like to see Pollution Generated with a per tile pollution generation amount as well. As an aside the number of tiles affected are n = radius, sum(1 + (n-1)*6). |
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For 0.902: * Fixed a bug where the "pollution at location" value was displaying an internal percentage (used for overlay coloring) rather than the actual amount of pollution. * The "Pollution Total Output" value is now just "Pollution Output" and displays an estimated per-tile amount rather than the total. > Pollution Scrubbing should occur after Pollution generation. That change was made previously. > Pollution is displayed differently in various locations. > On buildings and terraformed terrain, pollution and pollution scrubbing are 1/10 the actual values. Do you have a save where I can see this? > On the hex information display for Pollution at Location, Pollution is displayed as 1/10 the actual value, but is also capped to 100. Fixed now > Pollution production is listed as total produced in the affected area. Changed to per-tile now. Thanks :) |
Date Modified | Username | Field | Change |
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May 7, 2015 12:39 pm | ptarth | New Issue | |
May 9, 2015 1:36 am | ptarth | Note Added: 0040630 | |
May 9, 2015 1:37 am | ptarth | Relationship added | related to 0016474 |
May 9, 2015 2:07 am | ptarth | Note Edited: 0040630 | |
May 9, 2015 2:09 am | ptarth | Note Edited: 0040630 | |
May 9, 2015 2:10 am | ptarth | Note Edited: 0040630 | |
Jun 29, 2015 11:25 am | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jun 29, 2015 11:25 am | Chris_McElligottPark | Status | new => assigned |
Jul 10, 2015 6:51 pm | keith.lamothe | Note Added: 0042606 | |
Jul 10, 2015 6:51 pm | keith.lamothe | Status | assigned => resolved |
Jul 10, 2015 6:51 pm | keith.lamothe | Fixed in Version | => 0.902 (Unity 4.6.7 Upgrade) |
Jul 10, 2015 6:51 pm | keith.lamothe | Resolution | open => fixed |