View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0016669 | Stars Beyond Reach | Bug - Gameplay | May 13, 2015 2:54 am | May 23, 2015 1:50 pm | |
Reporter | tbrass | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.816 | ||||
Fixed in Version | 0.850 (Cities to Districts, and Left Sidebar) | ||||
Summary | 0016669: Excess recycling/trash incineration do not reduce the amount of trash in dumps | ||||
Description | I would like to reduce my overall environmental footprint by recycling/waste-to-power my existing trash piles. (similar to removing existing smog through addt'l hazmat) Right now my trash elimination exceeds production by ~4k, but the trash dumps do not get smaller. IF I demolished a dump, I would slowly make headway on the litter, but that seems silly. | ||||
Tags | No tags attached. | ||||
duplicate of | 0016250 | resolved | keith.lamothe | Excess Incinerator space does not reduce trash in dumps |
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For 0.841: * Previously only trash-consuming buildings that produced power from the burning would burn stored trash after littered trash was exhausted, but now all trash-consuming buildings will do so. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
May 13, 2015 2:54 am | tbrass | New Issue | |
May 13, 2015 2:54 am | tbrass | File Added: weirdbuild.save | |
May 14, 2015 9:04 am | Chris_McElligottPark | Relationship added | duplicate of 0016250 |
May 14, 2015 9:05 am | Chris_McElligottPark | Assigned To | => keith.lamothe |
May 14, 2015 9:05 am | Chris_McElligottPark | Status | new => assigned |
May 23, 2015 1:50 pm | keith.lamothe | Note Added: 0041091 | |
May 23, 2015 1:50 pm | keith.lamothe | Status | assigned => resolved |
May 23, 2015 1:50 pm | keith.lamothe | Fixed in Version | => 0.850 (Cities to Districts, and Left Sidebar) |
May 23, 2015 1:50 pm | keith.lamothe | Resolution | open => fixed |