View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0016734 | Stars Beyond Reach | Gameplay Idea | May 16, 2015 3:37 am | Sep 28, 2015 11:59 am | |
Reporter | ptarth | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | won't fix | ||
Product Version | 0.821 | ||||
Summary | 0016734: Disease Resolution | ||||
Description | At times I really want to be able to send my people to the Soylent Green Factory when they become diseased. In my latest game, I picked up a toxin. It affects 2000/4000 people and has a 29% spreading rate. I immediately turn on toxin screening and start racking up the bodies as my medical staff slowly work their way through the backlog. It takes 20 turns or so to recover and I have at least 5000 corpses. It would have been better to have destroyed them all immediately. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
May 16, 2015 3:37 am | ptarth | New Issue | |
May 16, 2015 3:37 am | ptarth | File Added: 821 Peltians disabling wounds people.save | |
Sep 28, 2015 11:59 am | Chris_McElligottPark | Note Added: 0043085 | |
Sep 28, 2015 11:59 am | Chris_McElligottPark | Status | new => closed |
Sep 28, 2015 11:59 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Sep 28, 2015 11:59 am | Chris_McElligottPark | Resolution | open => won't fix |