View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0016746 | Stars Beyond Reach | Graphical Bug | May 16, 2015 8:51 pm | Aug 24, 2015 8:21 pm | |
Reporter | ptarth | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.821 | ||||
Fixed in Version | 0.907 (First Version Of New Battle Mode) | ||||
Summary | 0016746: The Missile attacks Saucer animation places the saucer too high | ||||
Description | When you attack a Saucer with a missile, the saucer reverts to its original height (higher). | ||||
Tags | No tags attached. | ||||
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Thanks! * Fixed a longstanding bug where when a saucer was in the process of dying because of an incoming projectile, it would suddenly draw offset too high. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 16, 2015 8:51 pm | ptarth | New Issue | |
May 16, 2015 8:51 pm | ptarth | File Added: 821 Peltian I have missiles come and get some waiting.save | |
Aug 24, 2015 8:21 pm | Chris_McElligottPark | Note Added: 0042834 | |
Aug 24, 2015 8:21 pm | Chris_McElligottPark | Status | new => resolved |
Aug 24, 2015 8:21 pm | Chris_McElligottPark | Fixed in Version | => 0.907 (First Version Of New Battle Mode) |
Aug 24, 2015 8:21 pm | Chris_McElligottPark | Resolution | open => fixed |
Aug 24, 2015 8:21 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |