View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0016804 | Stars Beyond Reach | Bug - Gameplay | May 23, 2015 12:41 am | Jun 5, 2015 2:34 pm | |
Reporter | ptarth | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.840 (Pollution/Crime/Teleporters/Blueshirts) | ||||
Summary | 0016804: Pollution and Crime | ||||
Description | Starting a collection of reference saves to observe differences in crime and pollution manifestation. Evucks in the 50s and 80s. Crime higher in Science Labs due to the Pollution Density Increase. The Building Count is also starting to add up. I was hoping I would be able to get away from 2 building spaced Riot Police, but that isn't possible. I can however, stack pollution buildings closer together now. ICS is boosted because of new crime mechanic. I don't like how this plays so far, but I also have tons of history which is biasing my perspective. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
May 23, 2015 12:41 am | ptarth | New Issue | |
May 23, 2015 12:41 am | ptarth | File Added: 840 Evuck Crime.save | |
May 23, 2015 12:42 am | ptarth | File Added: 840 Evuck yuck.save | |
Jun 5, 2015 2:34 pm | Chris_McElligottPark | Note Added: 0041810 | |
Jun 5, 2015 2:34 pm | Chris_McElligottPark | Status | new => resolved |
Jun 5, 2015 2:34 pm | Chris_McElligottPark | Resolution | open => fixed |
Jun 5, 2015 2:34 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |