View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0016834 | Stars Beyond Reach | Suggestion | May 25, 2015 9:16 am | May 30, 2015 12:26 pm | |
Reporter | Cinth | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.840 (Pollution/Crime/Teleporters/Blueshirts) | ||||
Fixed in Version | 0.870 (Yellowshirts and the Giant Revision) | ||||
Summary | 0016834: Auto-save | ||||
Description | How do we not have this yet? :) | ||||
Tags | No tags attached. | ||||
duplicate of | 0016220 | resolved | keith.lamothe | Autosave feature |
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For next version: * Added new slider to the settings menu game tab: Autosave Interval ** If this is zero, the game will not autosave. Otherwise, it will autosave every N turns, where N is the value specified. ** Defaults to 0. * Added new slider to the settings menu game tab: Autosaves To Keep ** If this is zero, the game will never automatically overwrite autosaves. Otherwise, it will only create N autosaves (where N is the value specified) before it starts looping back around, overwriting the oldest autosave. ** Defaults to 1. * Added new toggle to the settings menu game tab: Compress Autosaves ** If this is checked, the game will use normal compression on autosaves. This saves disk space but takes somewhat longer than an uncompressed save. ** Defaults to off. Thanks :) |
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Thank you! |
Date Modified | Username | Field | Change |
---|---|---|---|
May 25, 2015 9:16 am | Cinth | New Issue | |
May 25, 2015 9:29 am | ptarth | Relationship added | duplicate of 0016220 |
May 25, 2015 11:00 am | Chris_McElligottPark | Assigned To | => keith.lamothe |
May 25, 2015 11:00 am | Chris_McElligottPark | Status | new => assigned |
May 30, 2015 11:59 am | keith.lamothe | Note Added: 0041455 | |
May 30, 2015 11:59 am | keith.lamothe | Status | assigned => resolved |
May 30, 2015 11:59 am | keith.lamothe | Fixed in Version | => 0.870 (Yellowshirts and the Giant Revision) |
May 30, 2015 11:59 am | keith.lamothe | Resolution | open => fixed |
May 30, 2015 12:26 pm | Cinth | Note Added: 0041457 |