View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0016886 | Stars Beyond Reach | Gameplay Idea | May 28, 2015 4:55 am | May 28, 2015 4:55 am | |
Reporter | tbrass | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 0.851 | ||||
Summary | 0016886: Need a way to distinguish buildings by type | ||||
Description | I would love to have a way to easily see all of my categorical buildings. For instance - everything that is involved in the food supply, everything involved in science production, in crown production, military, etc. The graphics are beautiful (and continue to improve), but it can be hard to distinguish, especially when one's layout gets shot to hell. More importantly, however, might be the ability to distinguish AI military buildings from all other AI buildings. Some of 'em really blend together (creating a beautiful visual, but rather challenging targeting problem.) Could we have a report that highlights buildings by category? I feel like this is another one that might get shot down on processing cost grounds, but it would really help new and lazy players :-) | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
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May 28, 2015 4:55 am | tbrass | New Issue |