View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0016903 | AI War 1 / Classic | Crash/Exception | May 28, 2015 11:08 pm | May 28, 2015 11:08 pm | |
Reporter | zatomic | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 8.021 | ||||
Summary | 0016903: [OSX 10.10.3] Lockup on map generation screen | ||||
Description | Launch game -> Host New Campaign -> Default settings (80 stars, Simple) Playing around generating new seeds and untangling them eventually causes a lock up with the spinning beach ball of doom. Also seen it happen with realistic map type. Haven't played w/ other settings. It's lock up when I hit new seed, when I hit untangle, or stop untangle and generate map. Sometimes the first seed I generate does it. Other times I can play around for 10 minutes before it happens, but it pretty consistently happens eventually. I've let it run for an hour and it stays locked up. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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ArcenDebugLog.txt (8,964 bytes)
05/27/2015 05:18:09 Game v8000 Steamworks Init 05/27/2015 05:18:09 Game v8000 Steamworks IsRunning: False 05/27/2015 05:18:11 Game v8000 audio load: 115 05/27/2015 05:20:06 Game v8000 Steamworks Init 05/27/2015 05:20:06 Game v8000 Steamworks IsRunning: False 05/27/2015 05:20:07 Game v8000 audio load: 115 05/27/2015 05:20:56 Game v8023 Steamworks Init 05/27/2015 05:20:56 Game v8023 Steamworks IsRunning: False 05/27/2015 05:20:57 Game v8023 Version: 8.023 05/27/2015 05:20:57 Game v8023 audio load: 115 05/27/2015 18:53:24 Game v8023 Steamworks Init 05/27/2015 18:53:24 Game v8023 Steamworks IsRunning: False 05/27/2015 18:53:26 Game v8023 Version: 8.023 05/27/2015 18:53:27 Game v8023 audio load: 115 05/27/2015 22:36:33 Game v8023 Steamworks Init 05/27/2015 22:36:33 Game v8023 Steamworks IsRunning: False 05/27/2015 22:36:34 Game v8023 Version: 8.023 05/27/2015 22:36:35 Game v8023 audio load: 115 05/27/2015 22:43:41 Game v8023 Steamworks Init 05/27/2015 22:43:41 Game v8023 Steamworks IsRunning: False 05/27/2015 22:43:42 Game v8023 Version: 8.023 05/27/2015 22:43:43 Game v8023 audio load: 115 05/27/2015 23:13:32 Game v8023 Steamworks Init 05/27/2015 23:13:32 Game v8023 Steamworks IsRunning: False 05/27/2015 23:13:33 Game v8023 Version: 8.023 05/27/2015 23:13:34 Game v8023 audio load: 115 05/27/2015 23:13:59 Game v8023 Steamworks Init 05/27/2015 23:13:59 Game v8023 Steamworks IsRunning: False 05/27/2015 23:14:00 Game v8023 Version: 8.023 05/27/2015 23:14:01 Game v8023 audio load: 115 05/27/2015 23:28:40 Game v8023 Steamworks Init 05/27/2015 23:28:40 Game v8023 Steamworks IsRunning: False 05/27/2015 23:28:41 Game v8023 Version: 8.023 05/27/2015 23:28:42 Game v8023 audio load: 115 05/28/2015 06:24:33 Game v8023 Steamworks Init 05/28/2015 06:24:33 Game v8023 Steamworks IsRunning: False 05/28/2015 06:24:34 Game v8023 Version: 8.023 05/28/2015 06:24:37 Game v8023 audio load: 115 05/28/2015 06:33:53 Game v8023 Steamworks Init 05/28/2015 06:33:53 Game v8023 Steamworks IsRunning: False 05/28/2015 06:33:54 Game v8023 Version: 8.023 05/28/2015 06:33:54 Game v8023 audio load: 115 05/28/2015 06:54:17 Game v8023 Steamworks Init 05/28/2015 06:54:17 Game v8023 Steamworks IsRunning: False 05/28/2015 06:54:18 Game v8023 Version: 8.023 05/28/2015 06:54:18 Game v8023 audio load: 115 05/28/2015 06:55:50 Game v8023 ErrorsReportedByEngine: 05/28/2015 06:55:50 (8.023) -----------------------------------Exception-----------------------------------Log String: NullReferenceException: Object reference not set to an instance of an object Stack Trace: System.NumberFormatter.ResetCharBuf (Int32 size) System.NumberFormatter.FastIntegerToString (Int32 value, IFormatProvider fp) System.NumberFormatter.NumberToString (Int32 value, IFormatProvider fp) System.Int32.ToString () System.String.Concat (System.Object arg0, System.Object arg1) Game.RenderLobbyPlanets () Game.DrawLobby () Game.UpdateDisplay (Boolean IsFullVisualUpdate) MainCameraLogic.Update () at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) 05/28/2015 07:01:35 Game v8023 Steamworks Init 05/28/2015 07:01:35 Game v8023 Steamworks IsRunning: False 05/28/2015 07:01:36 Game v8023 Version: 8.023 05/28/2015 07:01:37 Game v8023 audio load: 115 05/28/2015 07:02:53 Game v8023 UnhandledErrors: 05/28/2015 07:02:53 (8.023) -----------------------------------Error-----------------------------------Log String: OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x00000] in <filename unknown>:0 at System.Text.StringBuilder.Append (Char value, Int32 repeatCount) [0x00000] in <filename unknown>:0 at System.Text.StringBuilder.set_Length (Int32 value) [0x00000] in <filename unknown>:0 at System.NumberFormatter.AppendDigits (Int32 start, Int32 end, System.Text.StringBuilder sb) [0x00000] in <filename unknown>:0 at System.NumberFormatter.AppendIntegerString (Int32 minLength, System.Text.StringBuilder sb) [0x00000] in <filename unknown>:0 at System.NumberFormatter.FormatCustom (System.String format, System.Globalization.NumberFormatInfo nfi) [0x00000] in <filename unknown>:0 at System.NumberFormatter.NumberToString (System.String format, System.Globalization.NumberFormatInfo nfi) [0x00000] in <filename unknown>:0 at System.NumberFormatter.NumberToString (System.String format, Double value, IFormatProvider fp) [0x00000] in <filename unknown>:0 at System.Double.ToString (System.String format, IFormatProvider provider) [0x00000] in <filename unknown>:0 at System.Double.ToString (System.String format) [0x00000] in <filename unknown>:0 at LobbyAIPlayerControlSet.<.ctor>b__7 (FInt Item, Boolean IsForExpandedList) [0x00000] in <filename unknown>:0 at ArcenSingleSelectDropdown`1[FInt].Render (Rect ParentBounds, Vector2 EffectiveScrollPosition, Vector3 MousePositionFromTopLeft) [0x00000] in <filename unknown>:0 at AbstractArcenWindow.WindowFunctionCall (Int32 WindowLeftX, Int32 WindowTopY) [0x00000] in <filename unknown>:0 at ArcenGUIManager.DrawGUI () [0x00000] in <filename unknown>:0 at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 Stack Trace: at System.Text.StringBuilder.InternalEnsureCapacity (Int32 size) [0x00000] in <filename unknown>:0 at System.Text.StringBuilder.Append (Char value, Int32 repeatCount) [0x00000] in <filename unknown>:0 at System.Text.StringBuilder.set_Length (Int32 value) [0x00000] in <filename unknown>:0 at System.NumberFormatter.AppendDigits (Int32 start, Int32 end, System.Text.StringBuilder sb) [0x00000] in <filename unknown>:0 at System.NumberFormatter.AppendIntegerString (Int32 minLength, System.Text.StringBuilder sb) [0x00000] in <filename unknown>:0 at System.NumberFormatter.FormatCustom (System.String format, System.Globalization.NumberFormatInfo nfi) [0x00000] in <filename unknown>:0 at System.NumberFormatter.NumberToString (System.String format, System.Globalization.NumberFormatInfo nfi) [0x00000] in <filename unknown>:0 at System.NumberFormatter.NumberToString (System.String format, Double value, IFormatProvider fp) [0x00000] in <filename unknown>:0 at System.Double.ToString (System.String format, IFormatProvider provider) [0x00000] in <filename unknown>:0 at System.Double.ToString (System.String format) [0x00000] in <filename unknown>:0 at LobbyAIPlayerControlSet.<.ctor>b__7 (FInt Item, Boolean IsForExpandedList) [0x00000] in <filename unknown>:0 at ArcenSingleSelectDropdown`1[FInt].Render (Rect ParentBounds, Vector2 EffectiveScrollPosition, Vector3 MousePositionFromTopLeft) [0x00000] in <filename unknown>:0 at AbstractArcenWindow.WindowFunctionCall (Int32 WindowLeftX, Int32 WindowTopY) [0x00000] in <filename unknown>:0 at ArcenGUIManager.DrawGUI () [0x00000] in <filename unknown>:0 at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 05/28/2015 21:55:47 Game v8023 Steamworks Init 05/28/2015 21:55:48 Game v8023 Steamworks IsRunning: False 05/28/2015 21:55:48 Game v8023 Version: 8.023 05/28/2015 21:55:49 Game v8023 audio load: 115 |