View Issue Details

IDProjectCategoryLast Update
0016919Stars Beyond ReachSuggestionJul 14, 2015 3:59 pm
Reporternas1m Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.854 
Fixed in Version0.902 (Unity 4.6.7 Upgrade) 
Summary0016919: Could we increase the maximum zoom level a bit?
DescriptionI got this idea from the images you added to the blog post recycling Sean's AAR.
SBR has so many nice looking tiles!

Pity is: I never see those pretty things in all their glory = /.
Playing on my laptop at 1366x768 shrinks everything so much that stuff doesn't look half as good as in your pictures.

I could live with having to zoom in and out repeatedly for navigation purposes if I can have this looks in exchange = )!

Any chance to let us zoom a little further in (say: as far as you did in thise screens)?
TagsNo tags attached.

Relationships

related to 0016510 resolvedkeith.lamothe Suggestion: settings sliders for edge pan speed and arrow pan speed. 

Activities

Chris_McElligottPark

May 29, 2015 1:45 pm

administrator   ~0041406

These aren't 3D models, they're just sprites. So once you zoom in past a certain point, things start to look really cruddy. You can already zoom in 100%, which means that they are being shown at full resolution. That's how I took those screenshots.

If you hit F3 and then look under Misc Stats there is a line that starts Viewport Center, and it has a part that says Zoom: and then a number. The smaller than number from 1, the further out you are zoomed. If it's 1, then you're seeing things at a 1:1 ratio. If you're unable to get to 1 for some reason, do let me know!

Other than that, I'd suggest that maybe you have one of the compressions on and should back that off some?

nas1m

May 29, 2015 2:14 pm

reporter   ~0041407

Ah okay, gotcha. Plesse ignore my post on the forums then.
And I was aware its no 3D - I just thought they might still look good at say 110 to 125% - and I assumed that you zoomed in a little to do the screens for the blog.

nas1m

May 29, 2015 2:17 pm

reporter   ~0041408

I know what let me astray now: My browser was set to 125% - thus the bigger tiles. Looks fairly good if you ask me ;)...

Chris_McElligottPark

May 29, 2015 2:19 pm

administrator   ~0041409

Ah, I see. Well... I'll look into that as an option for the settings later on, then. We'll see. :)

nas1m

May 29, 2015 2:20 pm

reporter   ~0041410

Last edited: May 29, 2015 2:21 pm

That would be much appreciated! Thanks =)!

Chris_McElligottPark

Jul 14, 2015 3:59 pm

administrator   ~0042640

"And in the mean time you can mark this as resolved - the new screen scale thing did the job for me!"

Awesome!

Issue History

Date Modified Username Field Change
May 29, 2015 1:34 pm nas1m New Issue
May 29, 2015 1:45 pm Chris_McElligottPark Note Added: 0041406
May 29, 2015 1:45 pm Chris_McElligottPark Status new => closed
May 29, 2015 1:45 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
May 29, 2015 1:45 pm Chris_McElligottPark Resolution open => no change required
May 29, 2015 2:14 pm nas1m Note Added: 0041407
May 29, 2015 2:17 pm nas1m Note Added: 0041408
May 29, 2015 2:19 pm Chris_McElligottPark Note Added: 0041409
May 29, 2015 2:19 pm Chris_McElligottPark Status closed => acknowledged
May 29, 2015 2:20 pm nas1m Note Added: 0041410
May 29, 2015 2:21 pm nas1m Note Edited: 0041410
Jun 21, 2015 3:01 am nas1m Relationship added related to 0016510
Jul 14, 2015 3:59 pm Chris_McElligottPark Note Added: 0042640
Jul 14, 2015 3:59 pm Chris_McElligottPark Status acknowledged => resolved
Jul 14, 2015 3:59 pm Chris_McElligottPark Fixed in Version => 0.902 (Unity 4.6.7 Upgrade)
Jul 14, 2015 3:59 pm Chris_McElligottPark Resolution no change required => fixed