View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0016952 | Stars Beyond Reach | GUI | May 30, 2015 8:01 am | Aug 1, 2015 2:44 pm | |
Reporter | Enrymion | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.854 | ||||
Fixed in Version | 0.904 (Top HUD Redesign) | ||||
Summary | 0016952: It could be more clear if resources require a gathering facility for adjacency bonus. | ||||
Description | Since the bonuses are mentioned in the tooltip before you even have anything gathering it, it should maybe have a line mentioning that the bonuses require a gathering facility to apply. | ||||
Tags | No tags attached. | ||||
related to | 0017274 | resolved | keith.lamothe | Resource tooltips adjacency bonus clarity |
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For 0.904 (not all of this applying to all the records I'm posting this to, but related) : * Now when you know of a resource on a tile, you cannot build a surface building on top of it that does not gather that resource. ** Same goes for the AI, except they'll always know the resource is there. ** If you place a conflicting building on an unknown resource, its construction will be cancelled during interturn via orderly demolition, and the resource will be revealed. * Resource production once again goes into a stockpile, rather than just being the amount available each turn. ** But each resource only has ten units, and once that's been extracted the resource marker disappears. ** The base extraction rate is 0.05 units per turn, multiplied by whatever bonuses and penalties. The stockpile does not increase (and the remaining amount in the ground does not decrease) until a full unit has been "mined". ** Any extractor not on a resource will self-destruct during the interturn. * The player can no longer build underground mines. * The buildings that used to consume resources to provide adjacency bonuses now do neither. For now, they're pointless. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
May 30, 2015 8:01 am | Enrymion | New Issue | |
Jul 31, 2015 11:04 am | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jul 31, 2015 11:04 am | Chris_McElligottPark | Status | new => assigned |
Jul 31, 2015 11:05 am | Chris_McElligottPark | Relationship added | related to 0017274 |
Aug 1, 2015 2:44 pm | keith.lamothe | Note Added: 0042686 | |
Aug 1, 2015 2:44 pm | keith.lamothe | Status | assigned => resolved |
Aug 1, 2015 2:44 pm | keith.lamothe | Fixed in Version | => 0.904 (Top HUD Redesign) |
Aug 1, 2015 2:44 pm | keith.lamothe | Resolution | open => fixed |