View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0016953 | Stars Beyond Reach | Crash/Exception | May 30, 2015 10:11 am | May 30, 2015 10:42 am | |
Reporter | Cinth | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.854 | ||||
Fixed in Version | 0.870 (Yellowshirts and the Giant Revision) | ||||
Summary | 0016953: Red text with show stopper capability | ||||
Description | Dropped a couple nuclear power plants and hit red text. Lost the ability to interact with the game. I can see the board but no menus accessible after alt-tabbing (no save at this point, work on a repro). | ||||
Tags | No tags attached. | ||||
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ArcenDebugLog.txt (3,174 bytes)
5/29/2015 8:06:35 PM Steamworks Init 5/29/2015 8:06:35 PM Steamworks IsRunning: True 5/29/2015 8:06:35 PM GameInit (0 - 5/29/2015 8:06:35 PM) 5/29/2015 8:06:35 PM GameInit (1 - 5/29/2015 8:06:35 PM) 5/29/2015 8:06:35 PM GameInit (2 - 5/29/2015 8:06:35 PM) 5/29/2015 8:06:35 PM Version: 0.854 5/29/2015 8:06:41 PM audio load: 463 5/29/2015 8:06:41 PM GameInit (3 - 5/29/2015 8:06:41 PM) 5/29/2015 8:06:41 PM GameInit (4 - 5/29/2015 8:06:41 PM) 5/29/2015 8:06:44 PM GameInit (5 - 5/29/2015 8:06:44 PM) 5/29/2015 8:06:44 PM GameInit (6 - 5/29/2015 8:06:44 PM) 5/29/2015 8:06:48 PM GameInit (7 - 5/29/2015 8:06:48 PM) 5/30/2015 6:35:41 AM Steamworks Init 5/30/2015 6:35:41 AM Steamworks IsRunning: True 5/30/2015 6:35:42 AM GameInit (0 - 5/30/2015 6:35:42 AM) 5/30/2015 6:35:42 AM GameInit (1 - 5/30/2015 6:35:42 AM) 5/30/2015 6:35:42 AM GameInit (2 - 5/30/2015 6:35:42 AM) 5/30/2015 6:35:42 AM Version: 0.854 5/30/2015 6:35:43 AM audio load: 463 5/30/2015 6:35:43 AM GameInit (3 - 5/30/2015 6:35:43 AM) 5/30/2015 6:35:43 AM GameInit (4 - 5/30/2015 6:35:43 AM) 5/30/2015 6:35:44 AM GameInit (5 - 5/30/2015 6:35:44 AM) 5/30/2015 6:35:44 AM GameInit (6 - 5/30/2015 6:35:44 AM) 5/30/2015 6:35:47 AM GameInit (7 - 5/30/2015 6:35:47 AM) 5/30/2015 7:06:44 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Couldn't create thread at (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.Threading.WaitCallback:begin_invoke_IAsyncResult__this___object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack, System.Object state) [0x00000] in <filename unknown>:0 at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callBack) [0x00000] in <filename unknown>:0 at Game.StartAIThreads () [0x00000] in <filename unknown>:0 at Ability.TryExecuteInner (.QueuedAbilityUse Message, .AbilityUseResult Result) [0x00000] in <filename unknown>:0 QueuedAbilityUse.AbilityType:HumanPlayerSignalingReadyForNextTurn QueuedAbilityUse.MessageID:391 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:1 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse Message, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.HandleQueuedAbilityUses() at Game.ProcessSimStep() at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() |
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Fingers crossed this does it. * Made a few changes to how a few threading things are handled that should help with the thread-related errors, and which actually help with transient memory allocation a bit, surprisingly. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 30, 2015 10:11 am | Cinth | New Issue | |
May 30, 2015 10:11 am | Cinth | File Added: ArcenDebugLog.txt | |
May 30, 2015 10:42 am | Chris_McElligottPark | Note Added: 0041450 | |
May 30, 2015 10:42 am | Chris_McElligottPark | Status | new => resolved |
May 30, 2015 10:42 am | Chris_McElligottPark | Fixed in Version | => 0.870 (Yellowshirts and the Giant Revision) |
May 30, 2015 10:42 am | Chris_McElligottPark | Resolution | open => fixed |
May 30, 2015 10:42 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |