Cinth
Jun 2, 2015 1:57 am
manager
|
DrawGameErrors.txt (1,259 bytes)
6/1/2015 10:55:47 PM (0.870) Mem: 244,842,496 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------NullReferenceException-----------------------------------
Object reference not set to an instance of an object
at MapTileLayerTypeData.GetAllProperties (.RaceState RaceOrNull, .MapTileLayer LayerOrNull, .City CityOrNull, Boolean IncludeBuildingsUnderConstruction, Boolean ShowAdvanced, PropertyDisplayContext Context) [0x00000] in <filename unknown>:0
at MapTileLayerTypeData.Helper_AddPropertyInfoForTooltip (.ArcenCharacterBuffer Buffer, .MapTileLayer Building, .City City, RaceType OwnerType, Boolean includeUnderConstruction) [0x00000] in <filename unknown>:0
at MapTileLayerTypeData.GetTooltipForTileOrType (.ArcenCharacterBuffer Buffer, .MapTileLayer Building, .MapTileLayer SurfaceTerrain, .City City, RaceType OwnerType) [0x00000] in <filename unknown>:0
at MapTile.RenderTooltipForThisTile () [0x00000] in <filename unknown>:0
at Game.DrawMetaMap (Boolean hasOpenWindowOrMouseIsOverWindow, Boolean BlockHUD) [0x00000] in <filename unknown>:0
at Game.DrawGame () [0x00000] in <filename unknown>:0
at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0
|
|
|
You were mouseovering some tile and it had a null reference exception. If you have the savegame and the tile, that would let us repro it and fix it. Thanks! |
|
Cinth
Jun 2, 2015 12:21 pm
manager
|
|
|
|
I have the save (posted now). I don't remember what I was doing though (tired). Sorry :/ |
|
|
Okay, thanks. |
|
|
Oddly, that was the only error log file generated. I'm used to seeing something in the debug log too. |
|