View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0017040 | Stars Beyond Reach | Graphical Bug | Jun 3, 2015 8:48 am | Jun 8, 2015 2:47 pm | |
Reporter | Mo_oN | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.870 (Yellowshirts and the Giant Revision) | ||||
Fixed in Version | 0.876 (Much Sanity Was Added) | ||||
Summary | 0017040: graphic bug in menu and ingame | ||||
Description | Well happened while browsing on my second monitor. The game alt tabbed since i was running it in full screen and i came back to see white squares in title menu. When i started a new game the graphics of the world map where in ruins | ||||
Tags | No tags attached. | ||||
|
UnhandledErrors.txt (10,104 bytes)
6/3/2015 2:36:14 PM (0.870) Mem: 59,404,288 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Minimap.GetOrCreateWorldScaleData () [0x00000] in <filename unknown>:0 at Minimap.GetIsMouseCurrentlyOverActualFilledPixel () [0x00000] in <filename unknown>:0 at Game.InnerCheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle, Boolean DoNotActuallyExecuteAction, .AbilityType& AbilityTypeThatWouldResult, .MapTile EffectiveHoverTile) [0x00000] in <filename unknown>:0 at Game.CheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle) [0x00000] in <filename unknown>:0 at Game.OnLeftMouseUp_PostGUI () [0x00000] in <filename unknown>:0 at DelayedRenderer.RunInputForAll () [0x00000] in <filename unknown>:0 at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 Stack Trace: at Minimap.GetOrCreateWorldScaleData () [0x00000] in <filename unknown>:0 at Minimap.GetIsMouseCurrentlyOverActualFilledPixel () [0x00000] in <filename unknown>:0 at Game.InnerCheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle, Boolean DoNotActuallyExecuteAction, .AbilityType& AbilityTypeThatWouldResult, .MapTile EffectiveHoverTile) [0x00000] in <filename unknown>:0 at Game.CheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle) [0x00000] in <filename unknown>:0 at Game.OnLeftMouseUp_PostGUI () [0x00000] in <filename unknown>:0 at DelayedRenderer.RunInputForAll () [0x00000] in <filename unknown>:0 at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 6/3/2015 2:36:14 PM (0.870) Mem: 59,621,376 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Minimap.GetOrCreateWorldScaleData () [0x00000] in <filename unknown>:0 at Minimap.GetIsMouseCurrentlyOverActualFilledPixel () [0x00000] in <filename unknown>:0 at Game.InnerCheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle, Boolean DoNotActuallyExecuteAction, .AbilityType& AbilityTypeThatWouldResult, .MapTile EffectiveHoverTile) [0x00000] in <filename unknown>:0 at Game.CheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle) [0x00000] in <filename unknown>:0 at Game.OnLeftMouseUp_PostGUI () [0x00000] in <filename unknown>:0 at DelayedRenderer.RunInputForAll () [0x00000] in <filename unknown>:0 at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 Stack Trace: at Minimap.GetOrCreateWorldScaleData () [0x00000] in <filename unknown>:0 at Minimap.GetIsMouseCurrentlyOverActualFilledPixel () [0x00000] in <filename unknown>:0 at Game.InnerCheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle, Boolean DoNotActuallyExecuteAction, .AbilityType& AbilityTypeThatWouldResult, .MapTile EffectiveHoverTile) [0x00000] in <filename unknown>:0 at Game.CheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle) [0x00000] in <filename unknown>:0 at Game.OnLeftMouseUp_PostGUI () [0x00000] in <filename unknown>:0 at DelayedRenderer.RunInputForAll () [0x00000] in <filename unknown>:0 at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 6/3/2015 2:37:56 PM (0.870) Mem: 83,312,640 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Minimap.GetOrCreateWorldScaleData () [0x00000] in <filename unknown>:0 at Minimap.GetIsMouseCurrentlyOverActualFilledPixel () [0x00000] in <filename unknown>:0 at Game.InnerCheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle, Boolean DoNotActuallyExecuteAction, .AbilityType& AbilityTypeThatWouldResult, .MapTile EffectiveHoverTile) [0x00000] in <filename unknown>:0 at Game.CheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle) [0x00000] in <filename unknown>:0 at Game.OnLeftMouseUp_PostGUI () [0x00000] in <filename unknown>:0 at DelayedRenderer.RunInputForAll () [0x00000] in <filename unknown>:0 at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 Stack Trace: at Minimap.GetOrCreateWorldScaleData () [0x00000] in <filename unknown>:0 at Minimap.GetIsMouseCurrentlyOverActualFilledPixel () [0x00000] in <filename unknown>:0 at Game.InnerCheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle, Boolean DoNotActuallyExecuteAction, .AbilityType& AbilityTypeThatWouldResult, .MapTile EffectiveHoverTile) [0x00000] in <filename unknown>:0 at Game.CheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle) [0x00000] in <filename unknown>:0 at Game.OnLeftMouseUp_PostGUI () [0x00000] in <filename unknown>:0 at DelayedRenderer.RunInputForAll () [0x00000] in <filename unknown>:0 at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 6/3/2015 2:37:56 PM (0.870) Mem: 83,529,728 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Minimap.GetOrCreateWorldScaleData () [0x00000] in <filename unknown>:0 at Minimap.GetIsMouseCurrentlyOverActualFilledPixel () [0x00000] in <filename unknown>:0 at Game.InnerCheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle, Boolean DoNotActuallyExecuteAction, .AbilityType& AbilityTypeThatWouldResult, .MapTile EffectiveHoverTile) [0x00000] in <filename unknown>:0 at Game.CheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle) [0x00000] in <filename unknown>:0 at Game.OnLeftMouseUp_PostGUI () [0x00000] in <filename unknown>:0 at DelayedRenderer.RunInputForAll () [0x00000] in <filename unknown>:0 at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 Stack Trace: at Minimap.GetOrCreateWorldScaleData () [0x00000] in <filename unknown>:0 at Minimap.GetIsMouseCurrentlyOverActualFilledPixel () [0x00000] in <filename unknown>:0 at Game.InnerCheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle, Boolean DoNotActuallyExecuteAction, .AbilityType& AbilityTypeThatWouldResult, .MapTile EffectiveHoverTile) [0x00000] in <filename unknown>:0 at Game.CheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle) [0x00000] in <filename unknown>:0 at Game.OnLeftMouseUp_PostGUI () [0x00000] in <filename unknown>:0 at DelayedRenderer.RunInputForAll () [0x00000] in <filename unknown>:0 at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 6/3/2015 2:37:56 PM (0.870) Mem: 83,927,040 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Minimap.GetOrCreateWorldScaleData () [0x00000] in <filename unknown>:0 at Minimap.GetIsMouseCurrentlyOverActualFilledPixel () [0x00000] in <filename unknown>:0 at Game.InnerCheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle, Boolean DoNotActuallyExecuteAction, .AbilityType& AbilityTypeThatWouldResult, .MapTile EffectiveHoverTile) [0x00000] in <filename unknown>:0 at Game.CheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle) [0x00000] in <filename unknown>:0 at Game.OnLeftMouseUp_PostGUI () [0x00000] in <filename unknown>:0 at DelayedRenderer.RunInputForAll () [0x00000] in <filename unknown>:0 at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 Stack Trace: at Minimap.GetOrCreateWorldScaleData () [0x00000] in <filename unknown>:0 at Minimap.GetIsMouseCurrentlyOverActualFilledPixel () [0x00000] in <filename unknown>:0 at Game.InnerCheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle, Boolean DoNotActuallyExecuteAction, .AbilityType& AbilityTypeThatWouldResult, .MapTile EffectiveHoverTile) [0x00000] in <filename unknown>:0 at Game.CheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle) [0x00000] in <filename unknown>:0 at Game.OnLeftMouseUp_PostGUI () [0x00000] in <filename unknown>:0 at DelayedRenderer.RunInputForAll () [0x00000] in <filename unknown>:0 at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 6/3/2015 2:37:56 PM (0.870) Mem: 84,135,936 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at Minimap.GetOrCreateWorldScaleData () [0x00000] in <filename unknown>:0 at Minimap.GetIsMouseCurrentlyOverActualFilledPixel () [0x00000] in <filename unknown>:0 at Game.InnerCheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle, Boolean DoNotActuallyExecuteAction, .AbilityType& AbilityTypeThatWouldResult, .MapTile EffectiveHoverTile) [0x00000] in <filename unknown>:0 at Game.CheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle) [0x00000] in <filename unknown>:0 at Game.OnLeftMouseUp_PostGUI () [0x00000] in <filename unknown>:0 at DelayedRenderer.RunInputForAll () [0x00000] in <filename unknown>:0 at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 Stack Trace: at Minimap.GetOrCreateWorldScaleData () [0x00000] in <filename unknown>:0 at Minimap.GetIsMouseCurrentlyOverActualFilledPixel () [0x00000] in <filename unknown>:0 at Game.InnerCheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle, Boolean DoNotActuallyExecuteAction, .AbilityType& AbilityTypeThatWouldResult, .MapTile EffectiveHoverTile) [0x00000] in <filename unknown>:0 at Game.CheckForClickAction (Boolean IsLeft, Boolean IsRight, Boolean IsMiddle) [0x00000] in <filename unknown>:0 at Game.OnLeftMouseUp_PostGUI () [0x00000] in <filename unknown>:0 at DelayedRenderer.RunInputForAll () [0x00000] in <filename unknown>:0 at MainCameraLogic.OnGUI () [0x00000] in <filename unknown>:0 |
|
Was this while the graphics were still loading in, by any chance? |
|
yes i just recreated it that way. I thought it happened after it finished loading but was hard to say since i didnt intentionally do it. Well was my first post i try to make better ones in the future. I should have tried to recreate it first. Have a nice day |
|
okay when i dont run it in full screen and it doesnt tab when using the other screen its all good. |
|
Okay, thanks! I'll see what I can do with this. :) |
|
Not sure if this helps but I was able to recreate this problem last night 100% of the time by alt tabbing as soon as i opened the game, and reloaded in. However today I can't seem to recreate it.... odd |
|
Hey mooncows, well i just downloaded the new patch i can still recreate this. this was to be expected since this is just an open bug. Want to thank you for putting some effort into this as well. Have a nice day everyone |
|
Finally fixed! |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 3, 2015 8:48 am | Mo_oN | New Issue | |
Jun 3, 2015 8:48 am | Mo_oN | File Added: UnhandledErrors.txt | |
Jun 3, 2015 9:28 am | Chris_McElligottPark | Note Added: 0041596 | |
Jun 3, 2015 9:28 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jun 3, 2015 9:28 am | Chris_McElligottPark | Status | new => feedback |
Jun 3, 2015 9:33 am | Mo_oN | Note Added: 0041597 | |
Jun 3, 2015 9:33 am | Mo_oN | Status | feedback => assigned |
Jun 3, 2015 9:42 am | Mo_oN | Note Added: 0041598 | |
Jun 3, 2015 10:17 am | Chris_McElligottPark | Note Added: 0041599 | |
Jun 3, 2015 2:20 pm | mooncows | Note Added: 0041626 | |
Jun 4, 2015 4:23 am | Mo_oN | Note Added: 0041658 | |
Jun 8, 2015 2:47 pm | Chris_McElligottPark | Note Added: 0042081 | |
Jun 8, 2015 2:47 pm | Chris_McElligottPark | Status | assigned => resolved |
Jun 8, 2015 2:47 pm | Chris_McElligottPark | Fixed in Version | => 0.876 (Much Sanity Was Added) |
Jun 8, 2015 2:47 pm | Chris_McElligottPark | Resolution | open => fixed |