View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0017066 | Stars Beyond Reach | Bug - Gameplay | Jun 4, 2015 2:23 am | Jun 4, 2015 8:54 pm | |
Reporter | ptarth | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.871 (Wars of Aggression) | ||||
Fixed in Version | 0.874 (Power and Linguistics) | ||||
Summary | 0017066: Saucers from International Incidents aren't attacking or despawning | ||||
Description | The Boarines declared an IA against me. I invited the Andors, who invited everyone else on my side. However, once the Boarines showed up, the never attacked. They also periodically respawn and the defenders haven't despawned. | ||||
Tags | No tags attached. | ||||
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For 0.874: * Fixed a bug since the introduction of the holographic-phase of a saucer's spawn where the AI would never consider those saucers eligible to fire (saucers spawned in saves before that version were fine). * Now when saucers have nothing to shoot at, and are too far away from eligible targets for their normal movement logic, they just warp out. Thanks :) |
Date Modified | Username | Field | Change |
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Jun 4, 2015 2:23 am | ptarth | New Issue | |
Jun 4, 2015 2:23 am | ptarth | File Added: 870 Evucks lost Civic Center.save | |
Jun 4, 2015 9:40 am | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jun 4, 2015 9:40 am | Chris_McElligottPark | Status | new => assigned |
Jun 4, 2015 8:54 pm | keith.lamothe | Note Added: 0041727 | |
Jun 4, 2015 8:54 pm | keith.lamothe | Status | assigned => resolved |
Jun 4, 2015 8:54 pm | keith.lamothe | Fixed in Version | => 0.874 (Power and Linguistics) |
Jun 4, 2015 8:54 pm | keith.lamothe | Resolution | open => fixed |