View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0017074 | Stars Beyond Reach | Suggestion | Jun 4, 2015 2:51 am | Jun 5, 2015 12:20 pm | |
Reporter | ptarth | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.871 (Wars of Aggression) | ||||
Fixed in Version | 0.874 (Power and Linguistics) | ||||
Summary | 0017074: Brownouts wipe out Resource Consumption Buildings Order | ||||
Description | When you have a brownout, all resource consumption order are lost. So you have to reset them all each time. It would be nice if it remember what they were using and kept using them when the power came back on. | ||||
Tags | No tags attached. | ||||
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For 0.874: * Now if a resource-using building loses access to a supply of that resource, instead of clearing the targeting of that resource it goes into a new shut-down mode. ** It will also start in that shut-down mode (the tooltip for the shut-down icon mentions this), so that it doesn't immediately start giving the bonus before the resources have actually been consumed during end-turn. Thanks :) |
Date Modified | Username | Field | Change |
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Jun 4, 2015 2:51 am | ptarth | New Issue | |
Jun 4, 2015 2:51 am | ptarth | File Added: 870 Evucks Brown Out .save | |
Jun 4, 2015 10:07 am | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jun 4, 2015 10:07 am | Chris_McElligottPark | Status | new => assigned |
Jun 5, 2015 12:20 pm | keith.lamothe | Note Added: 0041774 | |
Jun 5, 2015 12:20 pm | keith.lamothe | Status | assigned => resolved |
Jun 5, 2015 12:20 pm | keith.lamothe | Fixed in Version | => 0.874 (Power and Linguistics) |
Jun 5, 2015 12:20 pm | keith.lamothe | Resolution | open => fixed |