View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0017105 | Stars Beyond Reach | Gameplay Issue | Jun 5, 2015 7:27 am | Aug 20, 2015 2:11 pm | |
Reporter | nas1m | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.899 (Stop Wiggling, RAM!) | ||||
Fixed in Version | 0.907 (First Version Of New Battle Mode) | ||||
Summary | 0017105: Auto-Terraforming not working? | ||||
Description | In the attached save I have tried various amounts of auto-terraforming, but apparently nothing ever got terraformed - even though I had sufficient crowns and power at the time (this might not be the case in the specific moment of the save - its the same game, though). Or did the game simply strictly terraform terrain which already had a building on it? If so might might be more intuitive to have terraforming start at tiles without buildings an then have it work its way "inward". At least this way it can't be mistaken as not working. | ||||
Tags | No tags attached. | ||||
|
Seen this again in my current Burlust game (save attached). I *have* seen this working in other games since I reported the issue though. My current theory here is that auto terraforming stops working after selecting a slider value that would consume more crowns than the player is making per turn. Once broken, this also does not get fixed after restarting the game and loading the save... |
|
|
|
Hmm. It also won't terraform tiles that are forest/jungle. If you're in a heavily infested area, that might be what it is. |
|
I am on a Mars map so - no I don't think this is the issue :)... |
|
Well, there are SOME forests on the game version of Mars, but yeah, sounds like that's not it. ;) |
|
For 0.907, just updating related mantis records because of: * The atmospheric composition mechanic has been removed. * Player-side terraforming has been removed. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 5, 2015 7:27 am | nas1m | New Issue | |
Jun 26, 2015 3:30 pm | nas1m | Note Added: 0042485 | |
Jun 26, 2015 3:30 pm | nas1m | Product Version | 0.871 (Wars of Aggression) => 0.899 (Stop Wiggling, RAM!) |
Jun 26, 2015 3:34 pm | nas1m | File Added: 899-burlust.save | |
Jun 26, 2015 3:54 pm | Chris_McElligottPark | Note Added: 0042486 | |
Jun 26, 2015 3:57 pm | nas1m | Note Added: 0042487 | |
Jun 26, 2015 3:59 pm | Chris_McElligottPark | Note Added: 0042488 | |
Aug 18, 2015 10:15 am | Chris_McElligottPark | Assigned To | => keith.lamothe |
Aug 18, 2015 10:15 am | Chris_McElligottPark | Status | new => assigned |
Aug 20, 2015 2:11 pm | keith.lamothe | Note Added: 0042808 | |
Aug 20, 2015 2:11 pm | keith.lamothe | Status | assigned => resolved |
Aug 20, 2015 2:11 pm | keith.lamothe | Fixed in Version | => 0.907 (First Version Of New Battle Mode) |
Aug 20, 2015 2:11 pm | keith.lamothe | Resolution | open => fixed |