View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0017132 | Stars Beyond Reach | Bug - Gameplay | Jun 6, 2015 2:04 am | Jun 6, 2015 3:24 pm | |
Reporter | ptarth | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.874 (Power and Linguistics) | ||||
Fixed in Version | 0.876 (Much Sanity Was Added) | ||||
Summary | 0017132: Resource consumption buildings do not finish construction if assigned a resource early | ||||
Description | If you assign a resource to a consumption building, even if you have enough of that resource it doesn't want to complete the building (let alone start using the resource after completion). Attached save contains warehouses and fibres in abundance for demonstration. | ||||
Tags | No tags attached. | ||||
|
|
|
For 0.876: * Fixed a recent bug where the "doesn't have the resource to consume" shut down reason was applying to under-construction buildings and thus preventing construction. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 6, 2015 2:04 am | ptarth | New Issue | |
Jun 6, 2015 2:04 am | ptarth | File Added: 870 Evuck 10 Warehouse construction.save | |
Jun 6, 2015 10:43 am | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jun 6, 2015 10:43 am | Chris_McElligottPark | Status | new => assigned |
Jun 6, 2015 3:24 pm | keith.lamothe | Note Added: 0041899 | |
Jun 6, 2015 3:24 pm | keith.lamothe | Status | assigned => resolved |
Jun 6, 2015 3:24 pm | keith.lamothe | Fixed in Version | => 0.876 (Much Sanity Was Added) |
Jun 6, 2015 3:24 pm | keith.lamothe | Resolution | open => fixed |