View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0017224 | Stars Beyond Reach | GUI | Jun 13, 2015 8:07 am | Jul 10, 2015 6:52 pm | |
Reporter | wwwhhattt | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.877 (Citybuilding Smoothness) | ||||
Fixed in Version | 0.902 (Unity 4.6.7 Upgrade) | ||||
Summary | 0017224: Lander placement feels wrong | ||||
Description | When placing the lander for the first time the mouse felt off, even with the green area. Making the central hex a stronger shade of green, or maybe even a different colour might help. Sort of a repeat of 0016180, but that was fixed a while back. (Unimportant thoughts) I only noticed this the first time I played, and got used to it quickly. I think it must have been to do with the free mouse movement clashing with the fixed places the lander can appear. My first thought was that the mouse wasn't working properly, or that the game had installed badly. | ||||
Tags | No tags attached. | ||||
|
For 0.902: * Fixed a bug where the lander placement preview was only highlighting the center tile, and was displaying "Smog" on it. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 13, 2015 8:07 am | wwwhhattt | New Issue | |
Jun 29, 2015 12:04 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jun 29, 2015 12:04 pm | Chris_McElligottPark | Status | new => assigned |
Jul 10, 2015 6:52 pm | keith.lamothe | Note Added: 0042608 | |
Jul 10, 2015 6:52 pm | keith.lamothe | Status | assigned => resolved |
Jul 10, 2015 6:52 pm | keith.lamothe | Fixed in Version | => 0.902 (Unity 4.6.7 Upgrade) |
Jul 10, 2015 6:52 pm | keith.lamothe | Resolution | open => fixed |