View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0017281 | Stars Beyond Reach | Bug - Gameplay | Jun 17, 2015 3:37 am | Jun 18, 2015 12:51 pm | |
Reporter | ptarth | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.894 (The Early Experience) | ||||
Fixed in Version | 0.896 (Power Auto-Battle!) | ||||
Summary | 0017281: Attackers attack only as many times as there are defenders | ||||
Description | Kasnavada brought it up here: http://www.arcengames.com/forums/index.php/topic,17796.0.html Barracks are only attack 1 time instead of 6+ when there is 0/1 defender at a location. The opposite of the old siege worm problem (multiple attacks when there were multiple defenders). | ||||
Tags | No tags attached. | ||||
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Thanks =) |
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Thanks! * Fixed a bug that was causing military barracks to be nigh-useless in a ton of cases (basically when attacking anything that did not have a large current staff). ** Firstly, it was not attacking with all the soldiers in the attacking party, but only with a number equal to the number of defenders. So usually that meant far less damage than was supposed to happen to the building (again, unless the building had a large staff). ** Secondly, it was treating all buildings as if they had at least 1 defender, which was an old design decision but a bad one, and so it was possible for a defending soldier to be killed when nobody was actually home. As well as having that soldier deal a bit of potential damage to the poor attackers. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 17, 2015 3:37 am | ptarth | New Issue | |
Jun 17, 2015 3:37 am | ptarth | File Added: Kasnavada14 - war3.save | |
Jun 17, 2015 4:01 am | kasnavada | Note Added: 0042294 | |
Jun 17, 2015 12:53 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jun 17, 2015 12:53 pm | Chris_McElligottPark | Status | new => assigned |
Jun 18, 2015 12:51 pm | Chris_McElligottPark | Note Added: 0042340 | |
Jun 18, 2015 12:51 pm | Chris_McElligottPark | Status | assigned => resolved |
Jun 18, 2015 12:51 pm | Chris_McElligottPark | Fixed in Version | => 0.896 (Power Auto-Battle!) |
Jun 18, 2015 12:51 pm | Chris_McElligottPark | Resolution | open => fixed |
Jun 18, 2015 12:51 pm | Chris_McElligottPark | Assigned To | keith.lamothe => Chris_McElligottPark |