View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0017307 | Stars Beyond Reach | Graphical Bug | Jun 18, 2015 8:51 pm | Jul 10, 2015 6:53 pm | |
Reporter | crazyroosterman | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.897 | ||||
Fixed in Version | 0.902 (Unity 4.6.7 Upgrade) | ||||
Summary | 0017307: ship animation having a bit of a moment. | ||||
Description | they cant decide weather their coming or going! | ||||
Tags | No tags attached. | ||||
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For 0.902: * Removed a "only look 20 tiles out" rule on ambient water-cargo-ship pathing, since it was making them get stuck midway on some trips, and just keep going back and forth between two tiles (being unable to path to the destination within the required max distance). ** This might negatively impact framerate; if so please let us know and we'll try something different with these. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Jun 18, 2015 8:51 pm | crazyroosterman | New Issue | |
Jun 18, 2015 8:51 pm | crazyroosterman | File Added: new mechanicl goodness.save | |
Jun 29, 2015 12:31 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jun 29, 2015 12:31 pm | Chris_McElligottPark | Status | new => assigned |
Jul 10, 2015 6:53 pm | keith.lamothe | Note Added: 0042611 | |
Jul 10, 2015 6:53 pm | keith.lamothe | Status | assigned => resolved |
Jul 10, 2015 6:53 pm | keith.lamothe | Fixed in Version | => 0.902 (Unity 4.6.7 Upgrade) |
Jul 10, 2015 6:53 pm | keith.lamothe | Resolution | open => fixed |