View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0017414 | Stars Beyond Reach | Crash/Exception | Aug 19, 2015 3:51 pm | Aug 21, 2015 4:29 pm | |
Reporter | Cinth | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.906 | ||||
Fixed in Version | 0.907 (First Version Of New Battle Mode) | ||||
Summary | 0017414: Minor red text | ||||
Description | Shouldn't need much more than this (building placed on hidden underground resource and this popped on the next turn). No entry in ImagesByName for text BuildingLostDueToMissingResource(notification) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at OtherAnimator.GetImageByName(System.String Name, System.String ForErrors) at Notification.GetIcon() at NotificationSidebar.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() | ||||
Tags | No tags attached. | ||||
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ArcenDebugLog.txt (4,165 bytes)
7/31/2015 3:44:22 PM Steamworks Init 7/31/2015 3:44:22 PM Steamworks IsRunning: True 7/31/2015 3:44:22 PM GameInit (0 - 7/31/2015 3:44:22 PM) 7/31/2015 3:44:22 PM GameInit (1 - 7/31/2015 3:44:22 PM) 7/31/2015 3:44:22 PM GameInit (2 - 7/31/2015 3:44:22 PM) 7/31/2015 3:44:22 PM Version: 0.903 7/31/2015 3:44:23 PM audio load: 463 7/31/2015 3:44:23 PM GameInit (3 - 7/31/2015 3:44:23 PM) 7/31/2015 3:44:23 PM GameInit (4 - 7/31/2015 3:44:23 PM) 7/31/2015 3:44:24 PM GameInit (5 - 7/31/2015 3:44:24 PM) 7/31/2015 3:44:24 PM GameInit (6 - 7/31/2015 3:44:24 PM) 7/31/2015 3:44:30 PM GameInit (7 - 7/31/2015 3:44:30 PM) 8/19/2015 5:17:55 AM Steamworks Init 8/19/2015 5:17:55 AM Steamworks IsRunning: True 8/19/2015 5:17:55 AM GameInit (0 - 8/19/2015 5:17:55 AM) 8/19/2015 5:17:55 AM GameInit (1 - 8/19/2015 5:17:55 AM) 8/19/2015 5:17:55 AM GameInit (2 - 8/19/2015 5:17:55 AM) 8/19/2015 5:17:55 AM Version: 0.905 8/19/2015 5:18:02 AM audio load: 463 8/19/2015 5:18:02 AM GameInit (3 - 8/19/2015 5:18:02 AM) 8/19/2015 5:18:02 AM GameInit (4 - 8/19/2015 5:18:02 AM) 8/19/2015 5:18:03 AM GameInit (5 - 8/19/2015 5:18:03 AM) 8/19/2015 5:18:04 AM GameInit (6 - 8/19/2015 5:18:04 AM) 8/19/2015 5:18:07 AM GameInit (7 - 8/19/2015 5:18:07 AM) 8/19/2015 5:36:40 AM Steamworks Init 8/19/2015 5:36:40 AM Steamworks IsRunning: True 8/19/2015 5:36:40 AM GameInit (0 - 8/19/2015 5:36:40 AM) 8/19/2015 5:36:40 AM GameInit (1 - 8/19/2015 5:36:40 AM) 8/19/2015 5:36:40 AM GameInit (2 - 8/19/2015 5:36:40 AM) 8/19/2015 5:36:40 AM Version: 0.905 8/19/2015 5:36:41 AM audio load: 463 8/19/2015 5:36:41 AM GameInit (3 - 8/19/2015 5:36:41 AM) 8/19/2015 5:36:41 AM GameInit (4 - 8/19/2015 5:36:41 AM) 8/19/2015 5:36:42 AM GameInit (5 - 8/19/2015 5:36:42 AM) 8/19/2015 5:36:42 AM GameInit (6 - 8/19/2015 5:36:42 AM) 8/19/2015 5:36:45 AM GameInit (7 - 8/19/2015 5:36:45 AM) 8/19/2015 5:46:25 AM Steamworks Init 8/19/2015 5:46:25 AM Steamworks IsRunning: True 8/19/2015 5:46:25 AM GameInit (0 - 8/19/2015 5:46:25 AM) 8/19/2015 5:46:25 AM GameInit (1 - 8/19/2015 5:46:25 AM) 8/19/2015 5:46:25 AM GameInit (2 - 8/19/2015 5:46:25 AM) 8/19/2015 5:46:25 AM Version: 0.905 8/19/2015 5:46:26 AM audio load: 463 8/19/2015 5:46:26 AM GameInit (3 - 8/19/2015 5:46:26 AM) 8/19/2015 5:46:26 AM GameInit (4 - 8/19/2015 5:46:26 AM) 8/19/2015 5:46:27 AM GameInit (5 - 8/19/2015 5:46:27 AM) 8/19/2015 5:46:27 AM GameInit (6 - 8/19/2015 5:46:27 AM) 8/19/2015 5:46:31 AM GameInit (7 - 8/19/2015 5:46:31 AM) 8/19/2015 12:39:26 PM Steamworks Init 8/19/2015 12:39:26 PM Steamworks IsRunning: True 8/19/2015 12:39:26 PM GameInit (0 - 8/19/2015 12:39:26 PM) 8/19/2015 12:39:26 PM GameInit (1 - 8/19/2015 12:39:26 PM) 8/19/2015 12:39:26 PM GameInit (2 - 8/19/2015 12:39:26 PM) 8/19/2015 12:39:26 PM Version: 0.906 8/19/2015 12:39:27 PM audio load: 463 8/19/2015 12:39:27 PM GameInit (3 - 8/19/2015 12:39:27 PM) 8/19/2015 12:39:27 PM GameInit (4 - 8/19/2015 12:39:27 PM) 8/19/2015 12:39:28 PM GameInit (5 - 8/19/2015 12:39:28 PM) 8/19/2015 12:39:28 PM GameInit (6 - 8/19/2015 12:39:28 PM) 8/19/2015 12:39:32 PM GameInit (7 - 8/19/2015 12:39:32 PM) 8/19/2015 12:47:06 PM No entry in ImagesByName for text BuildingLostDueToMissingResource(notification) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at OtherAnimator.GetImageByName(System.String Name, System.String ForErrors) at Notification.GetIcon() at NotificationSidebar.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() |
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Thanks! * Fixed an issue where BuildingLostDueToMissingResource was popping up as an error message in a lot of cases. |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 19, 2015 3:51 pm | Cinth | New Issue | |
Aug 19, 2015 3:51 pm | Cinth | File Added: ArcenDebugLog.txt | |
Aug 21, 2015 4:29 pm | Chris_McElligottPark | Note Added: 0042832 | |
Aug 21, 2015 4:29 pm | Chris_McElligottPark | Status | new => resolved |
Aug 21, 2015 4:29 pm | Chris_McElligottPark | Fixed in Version | => 0.907 (First Version Of New Battle Mode) |
Aug 21, 2015 4:29 pm | Chris_McElligottPark | Resolution | open => fixed |
Aug 21, 2015 4:29 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |