View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0017433 | Stars Beyond Reach | Gameplay Issue | Aug 31, 2015 11:45 pm | Sep 1, 2015 10:36 am | |
Reporter | Cinth | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.907 (First Version Of New Battle Mode) | ||||
Fixed in Version | 0.908 (Terraforming Slinks Back In) | ||||
Summary | 0017433: .907 turn times | ||||
Description | intra-turn times are kinda crazy bad right now 49 into 50 is taking way longer than tolerable for early match turn times. | ||||
Tags | No tags attached. | ||||
duplicate of | 0017432 | resolved | keith.lamothe | Bug where end turn button disappears and I cant go to save menu |
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ArcenDebugLog.txt (7,070 bytes)
8/31/2015 8:38:55 PM Steamworks Init 8/31/2015 8:38:55 PM Steamworks IsRunning: True 8/31/2015 8:38:55 PM GameInit (0 - 8/31/2015 8:38:55 PM) 8/31/2015 8:38:55 PM GameInit (1 - 8/31/2015 8:38:55 PM) 8/31/2015 8:38:55 PM GameInit (2 - 8/31/2015 8:38:55 PM) 8/31/2015 8:38:55 PM Version: 0.907 8/31/2015 8:38:56 PM audio load: 463 8/31/2015 8:38:56 PM GameInit (3 - 8/31/2015 8:38:56 PM) 8/31/2015 8:38:56 PM GameInit (4 - 8/31/2015 8:38:56 PM) 8/31/2015 8:38:57 PM GameInit (5 - 8/31/2015 8:38:57 PM) 8/31/2015 8:38:57 PM GameInit (6 - 8/31/2015 8:38:57 PM) 8/31/2015 8:39:00 PM GameInit (7 - 8/31/2015 8:39:00 PM) 8/31/2015 8:48:39 PM Steamworks Init 8/31/2015 8:48:39 PM Steamworks IsRunning: True 8/31/2015 8:48:39 PM GameInit (0 - 8/31/2015 8:48:39 PM) 8/31/2015 8:48:39 PM GameInit (1 - 8/31/2015 8:48:39 PM) 8/31/2015 8:48:39 PM GameInit (2 - 8/31/2015 8:48:39 PM) 8/31/2015 8:48:39 PM Version: 0.907 8/31/2015 8:48:40 PM audio load: 463 8/31/2015 8:48:40 PM GameInit (3 - 8/31/2015 8:48:40 PM) 8/31/2015 8:48:40 PM GameInit (4 - 8/31/2015 8:48:40 PM) 8/31/2015 8:48:42 PM GameInit (5 - 8/31/2015 8:48:41 PM) 8/31/2015 8:48:42 PM GameInit (6 - 8/31/2015 8:48:42 PM) 8/31/2015 8:48:46 PM GameInit (7 - 8/31/2015 8:48:46 PM) 8/31/2015 8:49:53 PM Rogue: AILogic: 1ms 8/31/2015 8:49:53 PM Acutian: AILogic: 97ms 8/31/2015 8:49:53 PM Andor: AILogic: 102ms 8/31/2015 8:49:53 PM Skylaxian: AILogic: 102ms 8/31/2015 8:49:53 PM Fenyn: AILogic: 106ms 8/31/2015 8:49:53 PM Peltian: AILogic: 103ms 8/31/2015 8:49:53 PM Zenith: AILogic: 107ms 8/31/2015 8:49:53 PM Evuck: AILogic: 100ms 8/31/2015 8:49:53 PM Spire: AILogic: 109ms 8/31/2015 8:49:53 PM Boarine: AILogic: 108ms 8/31/2015 8:49:53 PM Burlust: AILogic: 103ms 8/31/2015 8:49:53 PM Neinzul: AILogic: 116ms 8/31/2015 8:49:53 PM Yali: AILogic: 132ms 8/31/2015 8:49:53 PM Thoraxian: AILogic: 130ms 8/31/2015 8:49:53 PM AI Time For Turn 49: 156ms 8/31/2015 8:49:53 PM DebugSection1_a: 0ms 8/31/2015 8:49:53 PM DebugSection1_b: 0ms 8/31/2015 8:49:53 PM DebugSection1_c: 0ms 8/31/2015 8:49:53 PM DebugSection1_d: 0ms 8/31/2015 8:49:53 PM DebugSection1_e: 0ms 8/31/2015 8:49:53 PM AutoScouting: 0ms 8/31/2015 8:49:53 PM AutoScouting: 0ms 8/31/2015 8:49:53 PM DebugSectionTD1: 1ms 8/31/2015 8:49:53 PM TempDiff_IceGrowing: 1ms 8/31/2015 8:49:53 PM TempDiff_IceGrowing: 0ms 8/31/2015 8:49:53 PM TempDiff_SnowAccumulating: 2ms 8/31/2015 8:49:53 PM TempDiff_SnowAccumulating: 0ms 8/31/2015 8:49:53 PM DebugSectionTD2: 0ms 8/31/2015 8:49:53 PM TempDiff_DeepeningWaterNextToIce: 0ms 8/31/2015 8:49:53 PM DebugPowerSonarAndCrime_c: 9ms 8/31/2015 8:49:53 PM DebugPowerSonarAndCrime_d: 0ms 8/31/2015 8:49:53 PM DebugMealsAndCrowns_a: 0ms 8/31/2015 8:49:53 PM DebugMealsAndCrowns_b: 1ms 8/31/2015 8:49:53 PM DebugMealsAndCrowns_d: 0ms 8/31/2015 8:49:53 PM Crowns: 2ms 8/31/2015 8:49:53 PM DebugMealsAndCrowns_f: 0ms 8/31/2015 8:49:53 PM ScienceDiseaseAndSocial: 6ms 8/31/2015 8:49:53 PM Construction: 3ms 8/31/2015 8:49:53 PM ThoraxianTunnelConversion: 1ms 8/31/2015 8:49:53 PM DebugSection2_a: 1ms 8/31/2015 8:49:53 PM DebugSection2_d: 0ms 8/31/2015 8:49:53 PM DebugSection2_e: 1ms 8/31/2015 8:49:53 PM DebugSection2_f: 0ms 8/31/2015 8:49:53 PM DebugSection2_g: 0ms 8/31/2015 8:49:53 PM DebugSection2_h: 1ms 8/31/2015 8:49:53 PM RogueActivity: 1ms 8/31/2015 8:49:53 PM DebugSection3: 1ms 8/31/2015 8:49:53 PM Pollution: 1ms 8/31/2015 8:49:53 PM UpdatingPollutionData: 0ms 8/31/2015 8:49:53 PM DebugSection4: 0ms 8/31/2015 8:49:53 PM DebugSection5_a: 1ms 8/31/2015 8:49:53 PM Disposal: 2ms 8/31/2015 8:49:53 PM MigrationResourceBonusesVictoryChecks: 2ms 8/31/2015 8:49:53 PM DebugSection5_f: 1ms 8/31/2015 9:02:03 PM DebugSection5_g: 729651ms 8/31/2015 9:02:03 PM DebugSection5_h: 2ms 8/31/2015 9:02:03 PM DebugSection5_i: 5ms 8/31/2015 9:02:03 PM DebugSection5_j: 0ms 8/31/2015 9:02:03 PM PostAI End Turn Logic Time For Turn 50: 729730ms 8/31/2015 9:02:03 PM Overall End Turn Time For Turn 50: 729956ms 8/31/2015 9:02:03 PM AI logic pieces sorted by time consumption: Yali BasicEmpireWishes 76ms 0% Thoraxians BasicEmpireWishes 62ms 0% Zenith MilitaryAggression 60ms 0% Neinzul MilitaryAggression 59ms 0% Boarines MilitaryAggression 55ms 0% Spire MilitaryAggression 54ms 0% Evucks BasicEmpireManagement 52ms 0% Fenyn MilitaryAggression 51ms 0% Burlusts BasicEmpireManagement 50ms 0% Andors MilitaryAggression 50ms 0% at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at EndTurnLogic.WorkThreadOnly_AdvanceToNextTurn() at Game+<>c__DisplayClass75.<StartWorkThread>b__74(System.Object ) 8/31/2015 9:02:03 PM End Turn logic pieces sorted by time consumption: DebugSection5_g 729651ms 100% DebugPowerSonarAndCrime_c 9ms 0% ScienceDiseaseAndSocial 6ms 0% DebugSection5_i 5ms 0% Construction 3ms 0% Disposal 2ms 0% TempDiff_SnowAccumulating 2ms 0% MigrationResourceBonusesVictoryChecks 2ms 0% DebugSection5_h 2ms 0% Crowns 2ms 0% DebugSection2_e 1ms 0% DebugSection2_h 1ms 0% ThoraxianTunnelConversion 1ms 0% DebugSection2_a 1ms 0% DebugSection5_a 1ms 0% DebugSection5_f 1ms 0% Pollution 1ms 0% RogueActivity 1ms 0% DebugSection3 1ms 0% DebugMealsAndCrowns_b 1ms 0% TempDiff_IceGrowing 1ms 0% DebugSectionTD1 1ms 0% TempDiff_IceGrowing 0ms 0% TempDiff_SnowAccumulating 0ms 0% UpdatingPollutionData 0ms 0% DebugSection4 0ms 0% DebugSection1_d 0ms 0% DebugSection5_j 0ms 0% AutoScouting 0ms 0% AutoScouting 0ms 0% DebugSection1_a 0ms 0% DebugSectionTD2 0ms 0% DebugSection1_e 0ms 0% DebugMealsAndCrowns_a 0ms 0% DebugSection1_b 0ms 0% DebugMealsAndCrowns_d 0ms 0% DebugMealsAndCrowns_f 0ms 0% DebugSection2_d 0ms 0% DebugSection1_c 0ms 0% TempDiff_DeepeningWaterNextToIce 0ms 0% DebugSection2_g 0ms 0% DebugPowerSonarAndCrime_d 0ms 0% DebugSection2_f 0ms 0% at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message) at EndTurnLogic.WorkThreadOnly_AdvanceToNextTurn() at Game+<>c__DisplayClass75.<StartWorkThread>b__74(System.Object ) |
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For 0.908: * Fixed an infinite loop during interturn related to expiring "undiscovered" events. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 31, 2015 11:45 pm | Cinth | New Issue | |
Aug 31, 2015 11:45 pm | Cinth | File Added: Autosave_Turn_49_Krolin.save | |
Sep 1, 2015 12:08 am | Cinth | File Added: ArcenDebugLog.txt | |
Sep 1, 2015 8:45 am | Chris_McElligottPark | Assigned To | => keith.lamothe |
Sep 1, 2015 8:45 am | Chris_McElligottPark | Status | new => assigned |
Sep 1, 2015 8:46 am | Chris_McElligottPark | Relationship added | duplicate of 0017432 |
Sep 1, 2015 8:49 am | Chris_McElligottPark | Product Version | 0.906 => 0.907 (First Version Of New Battle Mode) |
Sep 1, 2015 10:36 am | keith.lamothe | Note Added: 0042844 | |
Sep 1, 2015 10:36 am | keith.lamothe | Status | assigned => resolved |
Sep 1, 2015 10:36 am | keith.lamothe | Fixed in Version | => 0.908 (Terraforming Slinks Back In) |
Sep 1, 2015 10:36 am | keith.lamothe | Resolution | open => fixed |