View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0017675 | Stars Beyond Reach | Bug - Gameplay | Oct 4, 2015 11:03 am | Oct 4, 2015 11:03 am | |
Reporter | Rythe | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 0.916 (Money-Grubbing Citizens) | ||||
Summary | 0017675: Building Defenders Remaining This Turn Is Not Reduced By Combat Losses | ||||
Description | I think this is the aspect that makes offensive battles incredibly aggravating against races whose buildings have massive amounts of HP (Spire, Zenith, bugs). But I've gone through combat where I basically spam click attack, kill 1K+ aliens from a single building, and said building that's only suppose to have 200 defenders manages to whittle my massive assault army down to nothing. But when I checked the building details, that defenders remaining this turn count never, ever goes down, no matter what I lob at the building, no matter how many defenders the game says have died, and I really wish it would. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 4, 2015 11:03 am | Rythe | New Issue |