View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0017706 | Stars Beyond Reach | Bug - Other | Oct 5, 2015 6:03 pm | Oct 6, 2015 10:00 am | |
Reporter | Cinth | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.917 (Hello Interface Clarity) | ||||
Fixed in Version | 0.919 | ||||
Summary | 0017706: Images by name Peltian | ||||
Description | yep No entry in ImagesByName for text Storage(Notification GetIcon) 10/5/2015 3:02:42 PM No entry in ImagesByName for text Maintenance(Notification GetIcon) 10/5/2015 3:02:42 PM No entry in ImagesByName for text Medical(Notification GetIcon) 10/5/2015 3:02:42 PM No entry in ImagesByName for text EliteEntertainment(Notification GetIcon) 10/5/2015 3:02:42 PM No entry in ImagesByName for text EliteCuisine(Notification GetIcon) | ||||
Tags | No tags attached. | ||||
related to | 0017697 | resolved | Chris_McElligottPark | The Act 1 Bait, The Act 2 Switch |
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Thanks! * The game no longer has any services locked until later acts. Rather, it will be structured such that early-act buildings do not need the services of later-act buildings. ** This prevents the very deadly "bait and switch" that otherwise would happen when moving to act 2. ** This also fixes an error message on the notifications sidebar when new services were added. |
Date Modified | Username | Field | Change |
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Oct 5, 2015 6:03 pm | Cinth | New Issue | |
Oct 5, 2015 6:03 pm | Cinth | File Added: Peltian II.save | |
Oct 5, 2015 6:04 pm | Cinth | Description Updated | |
Oct 6, 2015 10:00 am | Chris_McElligottPark | Note Added: 0043453 | |
Oct 6, 2015 10:00 am | Chris_McElligottPark | Status | new => resolved |
Oct 6, 2015 10:00 am | Chris_McElligottPark | Fixed in Version | => 0.919 |
Oct 6, 2015 10:00 am | Chris_McElligottPark | Resolution | open => fixed |
Oct 6, 2015 10:00 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Oct 6, 2015 10:00 am | Chris_McElligottPark | Relationship added | related to 0017697 |