View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0017756 | Stars Beyond Reach | GUI | Oct 13, 2015 10:55 am | Oct 13, 2015 10:58 am | |
Reporter | gia | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 0.912 (Act II, Pollution, Blueshirts V2) | ||||
Summary | 0017756: notifications need a rework | ||||
Description | Notifications on the right side of the screen dont disappear until you make them so. Civ V should be copied: 1) You have to go through all the important notifications to advance the turn -> the "next turn" button brings up the next important notification on the queue. 2) All notifications are deleted at the change of turn. 3) Hovering over a notification gives a summary line on it. eg. Retaliation from Gaia. 4) Art for important notifications has to stand out. (Color coded even, be able to know what the notification is from the button's color) 5) More "Advisor" level notifications could be added to the "lesser" notification lists. eg. Warning about future deficits and what building could fix it: "Sir, I've noticed a lack of graveyards on the empire, our mortality rate is 30 per turn. We should build a graveyard on: ?? (go to), ?? (go to) ??, ..." | ||||
Tags | No tags attached. | ||||