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IDProjectCategoryLast Update
0017849Starward RogueSuggestionDec 15, 2015 4:08 pm
ReporterPepisolo Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.136 
Fixed in Version0.204 (Mechs!) 
Summary0017849: Movement feel and the illusion of flight
DescriptionThis is a copy and paste of a point I made over on the forums:

"After playing a bit more I think that the original movement is actually pretty good. It's more that there's no illusion of thrust. It moves well, but there's no feeling of you being in a spaceship. Little changes might make this better like maybe a slight stationary hover. In Gigawing they've got a rotating propeller and banking to help sell their plane. If it was just a flat piece of art with no animations it'd feel weird. Although I think that there should maybe be some actual physics involved while afterburning so that things become trickier to control as well giving a real sense of momentum and speed.

Edit: a bit over-edited this, but I'm not saying add propellers or anything, but I think that more needs to be done graphically to sell the illusion of space flight."
TagsNo tags attached.

Activities

Misery

Nov 22, 2015 11:10 am

developer   ~0043659

I just wanted to second this. This may seem like just a visual change, but it actually does affect the "feel" of the movement and such, I think, that everyone is talking about.

I've seen a few shmups do this one, actually. They TECHNICALLY move just like any other game in that genre, but something about the look of it, or the animation, or the LACK of animation, throws the whole thing off, and the whole "feel" is wrong.

So yeah, I thought this was something to keep in mind.

Chris_McElligottPark

Dec 15, 2015 4:08 pm

administrator   ~0043795

We are shifting you to having a MECH, heh. :)

Issue History

Date Modified Username Field Change
Nov 22, 2015 11:03 am Pepisolo New Issue
Nov 22, 2015 11:09 am Pepisolo Summary The importance of the illusion of flight => Movement feel and the illusion of flight
Nov 22, 2015 11:10 am Misery Note Added: 0043659
Dec 15, 2015 4:08 pm Chris_McElligottPark Note Added: 0043795
Dec 15, 2015 4:08 pm Chris_McElligottPark Status new => resolved
Dec 15, 2015 4:08 pm Chris_McElligottPark Fixed in Version => 0.204 (Mechs!)
Dec 15, 2015 4:08 pm Chris_McElligottPark Resolution open => fixed
Dec 15, 2015 4:08 pm Chris_McElligottPark Assigned To => Chris_McElligottPark