View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0017858 | Starward Rogue | Suggestion | Nov 23, 2015 3:53 pm | Jan 27, 2016 7:54 pm | |
Reporter | nas1m | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.136 | ||||
Summary | 0017858: Graphical stuff/feedback | ||||
Description | As proposed by Misery I will put parts of my first feedback here, so that those of you who do not have the time to frequent the forums much have a chance to see it. The original thread can be found here: https://www.arcengames.com/forums/index.php/topic,18179.0.html [^] Disclaimer: I have only put the (potential) issues here. I have had nice things to say as well in the original thread :). Graphical stuff - Wow, somehow I feel a little crowded. I just can't see far enough to reasonably plan my movement. Later note: I discovered that the view can be zoomed after that, which totally provides ample view of all surroundings. So if at all this is just a question of the initial zoom factor being a little too far in, at least for small screens (I am playing on a laptop). - I find it a little hard to tell background tiles and props from objects that matter (like chests). This got better once I "learned" what chests look like, but they definitely did not jump out to me like a chest does e.g. in Zelda games - I hope you get what I mean here. They just don't "pop" enough. - The death animation of speeding up feels really weird - at least if it does not end with a suitable explosion :) - Opening chests really feels underwhelming. Some animation or bigger banner communicating what has been found might go a long way here. And there needs to be a fanfare - No point opening chests without an "item acquired" fanfare, right? - The starfield backgrounds feel wrong/weird to me given the provided intro story. Why am I able to see the stars from everywhere within a ship? - Not a big fan of the player ship sprite unfortunately. This is subjective of course. I guess the main issue for me is that it does not look very "Hydral"/badass/Batman-In-Space to me... - Wall tiles are sometimes hard to distinguish from floor tiles. See wall-tiles.png. | ||||
Tags | No tags attached. | ||||
related to | 0018062 | resolved | keith.lamothe | Remove zoom |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 23, 2015 3:53 pm | nas1m | New Issue | |
Nov 23, 2015 3:53 pm | nas1m | File Added: invincible-turrets.png | |
Nov 23, 2015 3:53 pm | nas1m | File Added: wall-tiles.png | |
Nov 23, 2015 3:56 pm | nas1m | Description Updated | |
Dec 22, 2015 8:43 pm | Chris_McElligottPark | Relationship added | related to 0018062 |
Jan 27, 2016 7:54 pm | Chris_McElligottPark | Note Added: 0044827 | |
Jan 27, 2016 7:54 pm | Chris_McElligottPark | Status | new => resolved |
Jan 27, 2016 7:54 pm | Chris_McElligottPark | Resolution | open => fixed |
Jan 27, 2016 7:54 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |