View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0017912 | Starward Rogue | Suggestion | Dec 3, 2015 1:02 pm | Jan 19, 2016 2:32 pm | |
Reporter | ptarth | Assigned To | keith.lamothe | ||
Status | assigned | Resolution | open | ||
Product Version | 0.200 (First Steam Version) | ||||
Summary | 0017912: ReflectsOffTerrain | ||||
Description | The calculation of ReflectsOffTerrain isn't continuous, but the movement of shots in space is performed at higher level of precision. In the attached screenshot you see the Mirror boss modified to fire shows at 0.25 angle intervals. After the reflection you can see the discontinuities in the firing pattern, which I'm guessing is caused by integer rounding. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 3, 2015 1:02 pm | ptarth | New Issue | |
Dec 3, 2015 1:02 pm | ptarth | File Added: Screenshot_2015_12_03_8_24_49.png | |
Dec 4, 2015 10:00 am | Misery | Note Added: 0043728 | |
Jan 19, 2016 2:32 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jan 19, 2016 2:32 pm | Chris_McElligottPark | Status | new => assigned |