View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0017940 | Starward Rogue | Suggestion | Dec 5, 2015 10:19 am | Jan 20, 2016 12:17 am | |
Reporter | Misery | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.203 | ||||
Fixed in Version | 0.900 | ||||
Summary | 0017940: Give teleporters a small shockwave and cooldown | ||||
Description | This is an idea that occurred to me based on something that Gemzo had mentioned on the forums, where teleporters were often sticking him practically on top of dangerous things, or right in the middle of concentrated bullet patterns. A solution to this would be to have a small shockwave like the ones used by bosses appear at the destination when teleporting. To prevent this from then being exploited, having a small cooldown of a few seconds on the teleporter itself would be necessary. I do think it's important though, particularly since many teleporters lead you to spots that are not currently displayed on the screen. | ||||
Tags | No tags attached. | ||||
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For 0.856: * Now when you use a teleporter, it clears shots (including yours) near your new location for a few seconds. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 5, 2015 10:19 am | Misery | New Issue | |
Jan 19, 2016 2:41 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jan 19, 2016 2:41 pm | Chris_McElligottPark | Status | new => assigned |
Jan 20, 2016 12:17 am | keith.lamothe | Note Added: 0044393 | |
Jan 20, 2016 12:17 am | keith.lamothe | Status | assigned => resolved |
Jan 20, 2016 12:17 am | keith.lamothe | Fixed in Version | => 0.900 |
Jan 20, 2016 12:17 am | keith.lamothe | Resolution | open => fixed |