View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0017969 | Starward Rogue | Gameplay Issue | Dec 9, 2015 12:57 am | Jan 25, 2016 1:14 pm | |
Reporter | The Hunter | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.201-0.202 | ||||
Fixed in Version | 1.005 | ||||
Summary | 0017969: Medical Emergency too punishing? | ||||
Description | As i recall pickups are going to be hidden text style later on? If that's the case Medical Emergency seems to be waaay too punishing, especially as it still takes off health while traveling through cleared rooms. | ||||
Tags | No tags attached. | ||||
|
For 1.005: * The Medical Emergency pickup now only does its damage when you enter a room for the first time, not every time you switch rooms. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 9, 2015 12:57 am | The Hunter | New Issue | |
Jan 19, 2016 2:46 pm | Chris_McElligottPark | Assigned To | => Mission |
Jan 19, 2016 2:46 pm | Chris_McElligottPark | Status | new => assigned |
Jan 19, 2016 8:04 pm | Chris_McElligottPark | Assigned To | Mission => keith.lamothe |
Jan 25, 2016 1:14 pm | keith.lamothe | Note Added: 0044719 | |
Jan 25, 2016 1:14 pm | keith.lamothe | Status | assigned => resolved |
Jan 25, 2016 1:14 pm | keith.lamothe | Fixed in Version | => 1.005 |
Jan 25, 2016 1:14 pm | keith.lamothe | Resolution | open => fixed |