View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0017974 | Starward Rogue | Bug - Gameplay | Dec 9, 2015 3:05 am | Jan 20, 2016 1:20 am | |
Reporter | The Hunter | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.201-0.202 | ||||
Fixed in Version | 0.900 | ||||
Summary | 0017974: Fat projectiles wont fire when near wall | ||||
Description | Fat projectiles like Viper Strike wont fire when standing near wall, but will still use energy as if they were firing. | ||||
Tags | No tags attached. | ||||
|
For 0.856: * Now when a bullet is fired so near a wall that it would instantly be stopped by the wall (and doesn't ignore walls), it's offset towards the firing entity until it's free to fly for at least one frame. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 9, 2015 3:05 am | The Hunter | New Issue | |
Jan 19, 2016 2:19 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jan 19, 2016 2:19 pm | Chris_McElligottPark | Status | new => assigned |
Jan 20, 2016 1:20 am | keith.lamothe | Note Added: 0044403 | |
Jan 20, 2016 1:20 am | keith.lamothe | Status | assigned => resolved |
Jan 20, 2016 1:20 am | keith.lamothe | Fixed in Version | => 0.900 |
Jan 20, 2016 1:20 am | keith.lamothe | Resolution | open => fixed |