View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0017982 | Starward Rogue | Balance Issue | Dec 10, 2015 2:20 pm | Jan 19, 2016 9:56 pm | |
Reporter | The Hunter | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.201-0.202 | ||||
Fixed in Version | 0.900 | ||||
Summary | 0017982: Secret rooms too rewarding? | ||||
Description | Well, they should be rewarding but... 3 items? Might be a bit too much. | ||||
Tags | No tags attached. | ||||
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There are secret rooms? |
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Apparently, at least what i think was secret room revealed by one of "full map" items during one of my runs. |
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For 0.856: * Now when you pick up an item in a free-loot secret room, the others disappear (and it tells you this will happen in the walkover tooltip for the item). Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 10, 2015 2:20 pm | The Hunter | New Issue | |
Dec 11, 2015 4:46 pm | Misery | Note Added: 0043778 | |
Dec 11, 2015 4:59 pm | The Hunter | Note Added: 0043780 | |
Jan 19, 2016 2:58 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jan 19, 2016 2:58 pm | Chris_McElligottPark | Status | new => assigned |
Jan 19, 2016 9:56 pm | keith.lamothe | Note Added: 0044347 | |
Jan 19, 2016 9:56 pm | keith.lamothe | Status | assigned => resolved |
Jan 19, 2016 9:56 pm | keith.lamothe | Fixed in Version | => 0.900 |
Jan 19, 2016 9:56 pm | keith.lamothe | Resolution | open => fixed |