View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0018032 | Starward Rogue | Bug - Other | Dec 19, 2015 12:38 am | Dec 22, 2015 1:59 pm | |
Reporter | Pepisolo | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | no change required | ||
Product Version | 0.204 (Mechs!) | ||||
Summary | 0018032: spawns_offset_from_firing_entity potential weirdness...? | ||||
Description | I may just have misunderstood something here, but I've been working on a weapon with a very specific pattern and so need to adjust the bullet position relative to the gun itself. I've been trying to use spawns_offset_from_firing_entity to do this but it seems super awkward. I assumed the firing entity to be the gun itself, but the offset seems to rather be applying to the player entity (the mech). Except when set to 0,0. I assume Arcen points are meant to be co-ordinates, can't be completely sure, though! If the behaviour is normal, and spawns_offset_from_firing entity is meant be based on the player center then can we have a spawns_offset_from_weapon or something. I've tried using just spawn_offset, but when I use that the pattern is not uniform when I'm turning around and shooting. My brain hurts and I could quite possibly have just misunderstood things, but it might be worth double-checking to see if everything's working as expected (scratches head). | ||||
Tags | No tags attached. | ||||
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It is supposed to be relative to the entity (ship/mech), not the system (gun). It's used for the official melee weapons, mainly. A version that's relative to the gun could potentially be added later, but that introduces several additional complexities due to the gun rotating around the entity. And yes, ArcenPoint is a simple x,y coordinate. |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 19, 2015 12:38 am | Pepisolo | New Issue | |
Dec 21, 2015 3:41 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Dec 21, 2015 3:41 pm | Chris_McElligottPark | Status | new => assigned |
Dec 22, 2015 1:59 pm | keith.lamothe | Note Added: 0043898 | |
Dec 22, 2015 1:59 pm | keith.lamothe | Status | assigned => resolved |
Dec 22, 2015 1:59 pm | keith.lamothe | Resolution | open => no change required |