View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0018077 | Starward Rogue | Balance Issue | Dec 23, 2015 3:34 am | Mar 2, 2016 1:52 am | |
Reporter | Dominus Arbitrationis | Assigned To | Mission | ||
Status | resolved | Resolution | open | ||
Fixed in Version | 1.016-1.017 | ||||
Summary | 0018077: Grapeshot is way too weak | ||||
Description | Even at point blank range, grapeshot does very little damage given its reload time. If possible, it would be much better if shot damage depended on how far its travelled, where the further it has moved, the less damage it has done. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 23, 2015 3:34 am | Dominus Arbitrationis | New Issue | |
Jan 20, 2016 5:12 pm | Chris_McElligottPark | Assigned To | => Misery |
Jan 20, 2016 5:12 pm | Chris_McElligottPark | Status | new => assigned |
Jan 20, 2016 6:01 pm | Chris_McElligottPark | Assigned To | Misery => Mission |
Mar 2, 2016 1:52 am | Pepisolo | Note Added: 0045331 | |
Mar 2, 2016 1:52 am | Pepisolo | Status | assigned => resolved |
Mar 2, 2016 1:52 am | Pepisolo | Fixed in Version | => 1.016-1.017 |