View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0018135 | Starward Rogue | GUI | Jan 9, 2016 5:28 pm | Jan 27, 2016 7:33 pm | |
Reporter | Castruccio | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.800 | ||||
Fixed in Version | 1.008 | ||||
Summary | 0018135: Move Enemy HP Bars to top instead of bottom of screen | ||||
Description | In games like Isaac and Diablo 3, the enemy HP bar is at the top of the screen. I think most players would be accustomed to looking up instead of down for the HP bar. I find it disorienting to look down because these games have trained me otherwise. I'm not sure what the new interface will look like, but would it be possible to relocate HP bars to the top of the screen? | ||||
Tags | No tags attached. | ||||
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Well, my experience is usually in the RTS field where the healthcars are hovering over the enemy units. However, yes I would also vote top over bottom if these are the two choices. |
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Well it RTS you need to see a variety of health bars at one time so you know who to focus fire on. In this game there are far fewer enemies, and focus fire isn't a huge issue. Perhaps only the bosses and minibosses should have health bars and all the other enemies shouldn't. That how it works in Binding of Isaac. But top of the screen is better than bottom, I think. |
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For 1.008: * The normal enemy health bar is now at the top where the boss health bar is (if both are shown, the non-boss one goes lower). ** This also means the normal enemy health bar doesn't block other tooltip info from showing, and vice versa. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 9, 2016 5:28 pm | Castruccio | New Issue | |
Jan 9, 2016 5:58 pm | zharmad | Note Added: 0044014 | |
Jan 9, 2016 6:04 pm | Castruccio | Note Added: 0044015 | |
Jan 20, 2016 1:55 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 20, 2016 1:55 am | Chris_McElligottPark | Status | new => assigned |
Jan 27, 2016 7:32 pm | keith.lamothe | Note Added: 0044821 | |
Jan 27, 2016 7:32 pm | keith.lamothe | Status | assigned => resolved |
Jan 27, 2016 7:32 pm | keith.lamothe | Fixed in Version | => 1.008 |
Jan 27, 2016 7:32 pm | keith.lamothe | Resolution | open => fixed |