View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0018136 | Starward Rogue | Bug - Gameplay | Jan 9, 2016 6:05 pm | Jan 11, 2016 7:50 pm | |
Reporter | zharmad | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.800 | ||||
Fixed in Version | 0.802 | ||||
Summary | 0018136: Some rooms missing doors, entering from other side results in players getting stuck | ||||
Description | The generation of rooms currently creates one-sided doors. From the wall side, I can't cross into the next room, and there is no indication of a door. If I circle around to the other side, then I can see a door. Entering this door causes me to spawn in the wall where the door us supposed to be. Save is attached. I suspect this happens because rooms are being linked into a closed circle, but the two-door sides aren't being correctly generated. | ||||
Tags | No tags attached. | ||||
has duplicate | 0018153 | resolved | keith.lamothe | Stuck in a wall when moving between rooms |
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For 0.801: * Fixed a bug where the game's logic for creating connections between rooms during floor generation could give you a door into a side of a room that just had solid wall, thus neatly ending your run. Thanks :) |
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I just played an 0.801 game and got stuck. ;) Sorry for this annoying bug... 4th save attached! |
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For 0.802: * Fixed some rooms having even width/height on the minimap, despite only having a single entrance on the relevant sides, which caused the game to think it could connect rooms on that side but not actually being able to (because a door can't go in the "middle" of a wall of even length). ** This was causing the remaining cases of invalid door connections that were leading to you being stuck in walls when switching rooms, etc. Thanks :) |
Date Modified | Username | Field | Change |
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Jan 9, 2016 6:05 pm | zharmad | New Issue | |
Jan 9, 2016 6:05 pm | zharmad | File Added: ForBugReport_2016_01_09_18_52_14.save | |
Jan 9, 2016 6:06 pm | zharmad | File Added: ForBugReport_2016_01_09_18_54_15.save | |
Jan 9, 2016 6:06 pm | zharmad | File Added: ForBugReport_2016_01_09_18_55_59.save | |
Jan 9, 2016 10:02 pm | keith.lamothe | Note Added: 0044022 | |
Jan 9, 2016 10:02 pm | keith.lamothe | Status | new => resolved |
Jan 9, 2016 10:02 pm | keith.lamothe | Fixed in Version | => 0.801 |
Jan 9, 2016 10:02 pm | keith.lamothe | Resolution | open => fixed |
Jan 9, 2016 10:02 pm | keith.lamothe | Assigned To | => keith.lamothe |
Jan 10, 2016 7:12 am | zharmad | Note Added: 0044027 | |
Jan 10, 2016 7:12 am | zharmad | Status | resolved => feedback |
Jan 10, 2016 7:12 am | zharmad | Resolution | fixed => reopened |
Jan 10, 2016 7:14 am | zharmad | File Added: ForBugReport_2016_01_10_08_10_22.rar | |
Jan 11, 2016 8:11 am | zharmad | Relationship added | has duplicate 0018153 |
Jan 11, 2016 7:50 pm | keith.lamothe | Note Added: 0044054 | |
Jan 11, 2016 7:50 pm | keith.lamothe | Status | feedback => resolved |
Jan 11, 2016 7:50 pm | keith.lamothe | Fixed in Version | 0.801 => 0.802 |
Jan 11, 2016 7:50 pm | keith.lamothe | Resolution | reopened => fixed |