View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0018166 | Starward Rogue | Suggestion | Jan 12, 2016 9:00 am | Jan 27, 2016 7:56 pm | |
Reporter | zharmad | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | won't fix | ||
Product Version | 0.802 | ||||
Summary | 0018166: Change grenade launcher initial velocity depending on cursor location. | ||||
Description | The grenade launcher-type weapons are rather difficult to wield in tight spaces as they will always travel a certain distance. This causes some rooms to be very dangerous for the player as they have to break obstacles close to them, e.g. tight corridors with turns. Suggestion: use the cursor information, so that the landing location of the grenade will be at the cursor when the player fires, up to the current maximum distance. | ||||
Tags | No tags attached. | ||||
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While I do see your point, this really would not work for gamepad players, and I want to keep them consistent. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 12, 2016 9:00 am | zharmad | New Issue | |
Jan 27, 2016 7:56 pm | Chris_McElligottPark | Note Added: 0044830 | |
Jan 27, 2016 7:56 pm | Chris_McElligottPark | Status | new => closed |
Jan 27, 2016 7:56 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 27, 2016 7:56 pm | Chris_McElligottPark | Resolution | open => won't fix |