View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0018168 | Starward Rogue | Gameplay Issue | Jan 12, 2016 2:51 pm | Jan 12, 2016 8:33 pm | |
Reporter | Enrymion | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.802 | ||||
Fixed in Version | 0.804 | ||||
Summary | 0018168: Disabling Alien Eggs on room clear might cause issues | ||||
Description | Now that mines and alien eggs work like missiles maybe eggs shouldn't turn off once the room is cleared (or possibly wait until the player somehow says that it's fine to clear the room or even stop clearing the room at all). Rooms designed so that you at some point have to use alien egg to blow up some part could make you stuck if for example you used something like Supernova Circuit to clear the room without blowing up the eggs. Making alien eggs explode on clear could also work. I haven't tested it but I assume mines that explode when room is cleared work like missiles, if not they maybe should. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 12, 2016 2:51 pm | Enrymion | New Issue | |
Jan 12, 2016 8:33 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jan 12, 2016 8:33 pm | Chris_McElligottPark | Status | new => assigned |
Jan 12, 2016 8:33 pm | Chris_McElligottPark | Note Added: 0044094 | |
Jan 12, 2016 8:33 pm | Chris_McElligottPark | Status | assigned => resolved |
Jan 12, 2016 8:33 pm | Chris_McElligottPark | Fixed in Version | => 0.804 |
Jan 12, 2016 8:33 pm | Chris_McElligottPark | Resolution | open => fixed |