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IDProjectCategoryLast Update
0018181Starward RogueSuggestionJan 13, 2016 1:47 am
ReporterEnrymion Assigned To 
Status newResolutionopen 
Product Version0.803 
Summary0018181: Less strict overlap checks?
DescriptionI don't think teleporters, pickups, gravity wells, repulsors, caltrops, laser modifiers and maybe one-way tiles are going to bother anything that currently wants more than 1 tile of space so it would be nice if they were ignored when checking for tile overlap.
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Date Modified Username Field Change
Jan 13, 2016 1:47 am Enrymion New Issue