View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0018188 | Starward Rogue | Balance Issue | Jan 13, 2016 9:05 am | Mar 2, 2016 1:26 am | |
Reporter | Spikey00 | Assigned To | Mission | ||
Status | resolved | Resolution | open | ||
Product Version | 0.804 | ||||
Summary | 0018188: Smart gun homing, angling, and range | ||||
Description | The current implementation of the smart gun avoids corner-shot cheesing, but it feels like the player has low control over which target is chosen by the shots which in a lot of situations directs them to an enemy behind a wall. I would recommend balancing it in a way that allows the player to have more influence over the direction of the shot so they don't have to backpedal and instead angle the weapon in a particular way where it can curve to a desirable enemy; extend the initial launch distance before it strictly homes, and decrease its homing ability so that it can't go around corners easily. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 13, 2016 9:05 am | Spikey00 | New Issue | |
Jan 20, 2016 4:55 pm | Chris_McElligottPark | Assigned To | => Mission |
Jan 20, 2016 4:55 pm | Chris_McElligottPark | Status | new => assigned |
Mar 2, 2016 1:26 am | Pepisolo | Note Added: 0045322 | |
Mar 2, 2016 1:26 am | Pepisolo | Status | assigned => resolved |