View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0018256 | Starward Rogue | Bug - Other | Jan 16, 2016 11:47 pm | Jan 19, 2016 10:10 pm | |
Reporter | Professor Paul1290 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.851 | ||||
Summary | 0018256: Performance killing room. | ||||
Description | I ran into a room in particular that for whatever reason inflicts a severe performance hit. This is on an rig with an i7-3770k CPU, 16GB of RAM, and an Nvidia GTX 970 GPU. I've attached a screenshot of the offending room. | ||||
Tags | No tags attached. | ||||
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I just encountered the same FPS drop in another room, but this time killing a certain enemy brought FPS back up again instantly. (this instance was before the room was cleared, the previous instance didn't clear up until the room was fully cleared) Perhaps it can tied to a certain enemy? |
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I'm in a different spike maze and my performance just tanked. Attaching a save for testing purposes. |
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I just uploaded a screenshot of the second offending room. |
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Ditto. Framerate dropped from 60 to 12. Attached another save. |
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Came to report these two rooms also. They drag horribly until the enemies are cleared. |
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Fixed in a recent build, thanks! |
Date Modified | Username | Field | Change |
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Jan 16, 2016 11:47 pm | Professor Paul1290 | New Issue | |
Jan 16, 2016 11:47 pm | Professor Paul1290 | File Added: 2016-01-16_00001.jpg | |
Jan 16, 2016 11:57 pm | Professor Paul1290 | Note Added: 0044167 | |
Jan 17, 2016 12:28 am | Professor Paul1290 | Note Edited: 0044167 | |
Jan 17, 2016 12:38 am | Watashiwa | Note Added: 0044168 | |
Jan 17, 2016 12:38 am | Watashiwa | File Added: 1.save | |
Jan 17, 2016 12:41 am | Professor Paul1290 | File Added: 2016-01-16_00003.jpg | |
Jan 17, 2016 12:42 am | Professor Paul1290 | Note Added: 0044169 | |
Jan 17, 2016 7:17 am | ptarth | Note Added: 0044176 | |
Jan 17, 2016 7:19 am | ptarth | File Added: ForBugReport_2016_01_16_23_12_56.save | |
Jan 17, 2016 8:28 am | Cinth | Note Added: 0044178 | |
Jan 17, 2016 8:28 am | Cinth | Note Edited: 0044178 | |
Jan 19, 2016 10:10 pm | Chris_McElligottPark | Note Added: 0044356 | |
Jan 19, 2016 10:10 pm | Chris_McElligottPark | Status | new => resolved |
Jan 19, 2016 10:10 pm | Chris_McElligottPark | Resolution | open => fixed |
Jan 19, 2016 10:10 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |