View Issue Details

IDProjectCategoryLast Update
0018258Starward RogueBug - GameplayJan 22, 2016 6:51 am
ReporterWatashiwa Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.851 
Fixed in Version0.970 
Summary0018258: Weapon kickback persists
DescriptionI'm using the railgun weapon and noticed that, when fired from a standing position, my mech drifts for several whole seconds. It's not noticeable otherwise, but it's odd and distracting when you do notice it.
TagsNo tags attached.

Relationships

related to 0018343 resolvedChris_McElligottPark Kickback movement continues for a few seconds after you stop firing 

Activities

Chris_McElligottPark

Jan 22, 2016 6:51 am

administrator   ~0044594

Thanks!

* The math behind knockback and kickback has been completely redone. It feels way more natural now (and never pulls you way across the room). The scale of numbers you need to use to see any result is roughly 10x higher than it was before.

Issue History

Date Modified Username Field Change
Jan 17, 2016 1:13 am Watashiwa New Issue
Jan 17, 2016 1:21 am Watashiwa Description Updated
Jan 20, 2016 5:50 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Jan 20, 2016 5:50 pm Chris_McElligottPark Status new => assigned
Jan 20, 2016 5:51 pm Chris_McElligottPark Relationship added related to 0018343
Jan 22, 2016 6:51 am Chris_McElligottPark Note Added: 0044594
Jan 22, 2016 6:51 am Chris_McElligottPark Status assigned => resolved
Jan 22, 2016 6:51 am Chris_McElligottPark Fixed in Version => 0.970
Jan 22, 2016 6:51 am Chris_McElligottPark Resolution open => fixed