View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0018300 | Starward Rogue | Graphical Bug | Jan 17, 2016 11:01 pm | Jan 19, 2016 5:06 pm | |
Reporter | Cinth | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.854 | ||||
Fixed in Version | 0.855 | ||||
Summary | 0018300: Teleport pads not showing up` | ||||
Description | They don't show up but are functional... | ||||
Tags | No tags attached. | ||||
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Also noticing this problem as well. |
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Noticed the same bug, it's a pretty big issue if you need to take a teleporter to finish the room. https://gyazo.com/800145ebef8cd78f2aab389d1757ec58 |
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Agreed, makes testing some rooms hard. I've had to walk on a grid in a few rooms because I forgot where the teleporters were so that I could keep testing. |
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Thanks! |
Date Modified | Username | Field | Change |
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Jan 17, 2016 11:01 pm | Cinth | New Issue | |
Jan 17, 2016 11:01 pm | Cinth | File Added: Screenshot_2016_01_17_15_50_50.png | |
Jan 17, 2016 11:02 pm | Cinth | File Added: Screenshot_2016_01_17_15_50_59.png | |
Jan 17, 2016 11:03 pm | Cinth | File Added: ForBugReport_2016_01_17_15_58_47.save | |
Jan 18, 2016 7:45 am | kingisaaclinksr | File Added: ForBugReport_2016_01_17_23_45_13.save | |
Jan 18, 2016 7:45 am | kingisaaclinksr | Note Added: 0044204 | |
Jan 18, 2016 1:01 pm | Nargasse | Note Added: 0044208 | |
Jan 18, 2016 1:40 pm | Apathetic | Note Added: 0044209 | |
Jan 19, 2016 5:06 pm | Chris_McElligottPark | Note Added: 0044291 | |
Jan 19, 2016 5:06 pm | Chris_McElligottPark | Status | new => resolved |
Jan 19, 2016 5:06 pm | Chris_McElligottPark | Fixed in Version | => 0.855 |
Jan 19, 2016 5:06 pm | Chris_McElligottPark | Resolution | open => fixed |
Jan 19, 2016 5:06 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |