View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0018384 | Starward Rogue | Bug - Gameplay | Jan 20, 2016 6:17 pm | Jan 24, 2016 4:16 am | |
Reporter | waylon531 | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.900 | ||||
Fixed in Version | 1.005 | ||||
Summary | 0018384: Bastille spawns projectiles on room reentry if you interrupt their projectile spawning when you leave the room | ||||
Description | After killing Bastille I left the room while projectiles were still moving around. I cleared the 3 rooms to the left and when I came back to the miniboss room projectiles started spawning from a point in the middle of the map. The projectiles only spawned for a short time. This only happens if you leave the room after you have killed Bastille but before Bastille's projectiles have stopped spawning. Steps to replicate: 1. Kill Bastille 2. Exit the room immediately 3. Reenter the room, projectiles should start spawning where the boss was | ||||
Tags | No tags attached. | ||||
related to | 0018257 | resolved | keith.lamothe | Please destroy enemy shots on room clear |
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Good spot, thanks. I'll add something so that Bastille's shots clear on death. Cheers! |
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This still happens in 1.004, the thing that spawns bullets doesn't get killed after Bastille dies. The spawned projectiles are immediately killed though. |
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Oh, that change Keith implemented didn't fix this then. I'll look into it then. Cheers! |
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The fix waylon mentioned, Chris did for 1.0. |
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Fixed it with something so simple, it was almost annoying considering the other fixes I tried, heh. |
Date Modified | Username | Field | Change |
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Jan 20, 2016 6:17 pm | waylon531 | New Issue | |
Jan 20, 2016 6:17 pm | waylon531 | File Added: ForBugReport_2016_01_20_10_15_41.save | |
Jan 20, 2016 6:30 pm | Pepisolo | Note Added: 0044488 | |
Jan 20, 2016 7:03 pm | Chris_McElligottPark | Relationship added | related to 0018257 |
Jan 20, 2016 7:03 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jan 20, 2016 7:03 pm | Chris_McElligottPark | Status | new => assigned |
Jan 24, 2016 2:50 am | waylon531 | Note Added: 0044698 | |
Jan 24, 2016 2:51 am | waylon531 | Note Edited: 0044698 | |
Jan 24, 2016 3:06 am | Pepisolo | Note Added: 0044699 | |
Jan 24, 2016 3:40 am | Cinth | Note Added: 0044701 | |
Jan 24, 2016 4:16 am | Pepisolo | Status | assigned => resolved |
Jan 24, 2016 4:16 am | Pepisolo | Resolution | open => fixed |
Jan 24, 2016 4:16 am | Pepisolo | Fixed in Version | => 1.005 |
Jan 24, 2016 4:16 am | Pepisolo | Note Added: 0044703 |