View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0018400 | Starward Rogue | Bug - Other | Jan 21, 2016 6:49 am | Mar 10, 2016 12:43 pm | |
Reporter | ptarth | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.855 | ||||
Summary | 0018400: modifier target=NearbyEntities may not be working | ||||
Description | Trying to get a modifier to affect NearbyEntities and I can't get it. Keith gave me some starter code but I couldn't get it to work. I think it is an engine problem, but it might just be me. No one else has produced any public code with NearbyEntities working either. Some example code which should have worked (I think). <system name="ShieldAddSystem" category="DirectUseSystem" shot_type="Invisible" damage_type="Ballistic" attack_power="1" fire_rate="1" range_actual="500" cue_time="0" shots_per_salvo="1" targeting_logic="Dumbfire" firing_timing="AllTheTime" image_name="Invisible" initial_firing_delay="0" distance_threshold_modifiers_applied_to_nearby_entities="500" modifiers_applied_to_nearby_entities_can_target_allies="true" modifiers_applied_to_nearby_entities_can_target_enemies="true" > <modifier target="NearbyEntities" type="DamagePerSecond" math="add" magnitude="1" do_not_stack="true" duration="-1"/> </system> | ||||
Tags | No tags attached. | ||||
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For 1.017: * Fixed a bug where not setting modifiers_applied_to_nearby_entities_max_simultaneous_affected (thus leaving it at the default of zero) would cause NearbyEnemies modifiers to never be applied to anything. Now the default functions as "no limit". Thanks :) In your case you also need to add damage_type="Ballistic" to the modifier tag. That error showed up in the top-right log window when I tried your test code. But that was the only change I had to make to get it to work in my testing. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 21, 2016 6:49 am | ptarth | New Issue | |
Jan 21, 2016 5:13 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jan 21, 2016 5:13 pm | Chris_McElligottPark | Status | new => assigned |
Mar 10, 2016 12:43 pm | keith.lamothe | Note Added: 0045386 | |
Mar 10, 2016 12:43 pm | keith.lamothe | Status | assigned => resolved |
Mar 10, 2016 12:43 pm | keith.lamothe | Resolution | open => fixed |