View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0018439 | Starward Rogue | Gameplay Issue | Jan 22, 2016 9:32 am | Jan 22, 2016 6:08 pm | |
Reporter | Cinth | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.970 | ||||
Summary | 0018439: Empty Shop | ||||
Description | Dupe issue but I got the save and the SS I've also seen shops with a single item (drone shops). | ||||
Tags | No tags attached. | ||||
duplicate of | 0018413 | resolved | keith.lamothe | no items in shop. |
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For 0.980: * Fixed a bug where the "don't duplicate-seed a reward room unless all have already been used" logic was never actually tracking whether it had seeded such a room previously for that floor * Changed the newish item seeding rule "If it was seeded before as a shop item, don’t do it again as a shop item" to "if it was seeded before on this floor as a shop item, don't do it again as a shop item on this floor" Thanks :) |
Date Modified | Username | Field | Change |
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Jan 22, 2016 9:32 am | Cinth | New Issue | |
Jan 22, 2016 9:32 am | Cinth | File Added: Screenshot_2016_01_22_2_30_47.png | |
Jan 22, 2016 9:33 am | Cinth | File Added: emptyshop.save | |
Jan 22, 2016 9:33 am | Cinth | Description Updated | |
Jan 22, 2016 9:34 am | Cinth | Relationship added | duplicate of 0018413 |
Jan 22, 2016 2:39 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jan 22, 2016 2:39 pm | Chris_McElligottPark | Status | new => assigned |
Jan 22, 2016 6:08 pm | keith.lamothe | Note Added: 0044648 | |
Jan 22, 2016 6:08 pm | keith.lamothe | Status | assigned => resolved |
Jan 22, 2016 6:08 pm | keith.lamothe | Fixed in Version | => 1.000 |
Jan 22, 2016 6:08 pm | keith.lamothe | Resolution | open => fixed |